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path: root/lib/Transforms/Scalar/ScalarReplAggregates.cpp
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//===- ScalarReplAggregates.cpp - Scalar Replacement of Aggregates --------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This transformation implements the well known scalar replacement of
// aggregates transformation.  This xform breaks up alloca instructions of
// aggregate type (structure or array) into individual alloca instructions for
// each member (if possible).  Then, if possible, it transforms the individual
// alloca instructions into nice clean scalar SSA form.
//
// This combines a simple SRoA algorithm with the Mem2Reg algorithm because
// often interact, especially for C++ programs.  As such, iterating between
// SRoA, then Mem2Reg until we run out of things to promote works well.
//
//===----------------------------------------------------------------------===//

#define DEBUG_TYPE "scalarrepl"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Function.h"
#include "llvm/GlobalVariable.h"
#include "llvm/Instructions.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/LLVMContext.h"
#include "llvm/Pass.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Transforms/Utils/PromoteMemToReg.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/GetElementPtrTypeIterator.h"
#include "llvm/Support/IRBuilder.h"
#include "llvm/Support/MathExtras.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
using namespace llvm;

STATISTIC(NumReplaced,  "Number of allocas broken up");
STATISTIC(NumPromoted,  "Number of allocas promoted");
STATISTIC(NumConverted, "Number of aggregates converted to scalar");
STATISTIC(NumGlobals,   "Number of allocas copied from constant global");

namespace {
  struct SROA : public FunctionPass {
    static char ID; // Pass identification, replacement for typeid
    explicit SROA(signed T = -1) : FunctionPass(&ID) {
      if (T == -1)
        SRThreshold = 128;
      else
        SRThreshold = T;
    }

    bool runOnFunction(Function &F);

    bool performScalarRepl(Function &F);
    bool performPromotion(Function &F);

    // getAnalysisUsage - This pass does not require any passes, but we know it
    // will not alter the CFG, so say so.
    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
      AU.addRequired<DominatorTree>();
      AU.addRequired<DominanceFrontier>();
      AU.setPreservesCFG();
    }

  private:
    TargetData *TD;
    
    /// DeadInsts - Keep track of instructions we have made dead, so that
    /// we can remove them after we are done working.
    SmallVector<Value*, 32> DeadInsts;

    /// AllocaInfo - When analyzing uses of an alloca instruction, this captures
    /// information about the uses.  All these fields are initialized to false
    /// and set to true when something is learned.
    struct AllocaInfo {
      /// isUnsafe - This is set to true if the alloca cannot be SROA'd.
      bool isUnsafe : 1;
      
      /// isMemCpySrc - This is true if this aggregate is memcpy'd from.
      bool isMemCpySrc : 1;

      /// isMemCpyDst - This is true if this aggregate is memcpy'd into.
      bool isMemCpyDst : 1;

      AllocaInfo()
        : isUnsafe(false), isMemCpySrc(false), isMemCpyDst(false) {}
    };
    
    unsigned SRThreshold;

    void MarkUnsafe(AllocaInfo &I) { I.isUnsafe = true; }

    bool isSafeAllocaToScalarRepl(AllocaInst *AI);

    void isSafeForScalarRepl(Instruction *I, AllocaInst *AI, uint64_t Offset,
                             AllocaInfo &Info);
    void isSafeGEP(GetElementPtrInst *GEPI, AllocaInst *AI, uint64_t &Offset,
                   AllocaInfo &Info);
    void isSafeMemAccess(AllocaInst *AI, uint64_t Offset, uint64_t MemSize,
                         const Type *MemOpType, bool isStore, AllocaInfo &Info);
    bool TypeHasComponent(const Type *T, uint64_t Offset, uint64_t Size);
    uint64_t FindElementAndOffset(const Type *&T, uint64_t &Offset,
                                  const Type *&IdxTy);
    
    void DoScalarReplacement(AllocaInst *AI, 
                             std::vector<AllocaInst*> &WorkList);
    void DeleteDeadInstructions();
    AllocaInst *AddNewAlloca(Function &F, const Type *Ty, AllocaInst *Base);
    
    void RewriteForScalarRepl(Instruction *I, AllocaInst *AI, uint64_t Offset,
                              SmallVector<AllocaInst*, 32> &NewElts);
    void RewriteBitCast(BitCastInst *BC, AllocaInst *AI, uint64_t Offset,
                        SmallVector<AllocaInst*, 32> &NewElts);
    void RewriteGEP(GetElementPtrInst *GEPI, AllocaInst *AI, uint64_t Offset,
                    SmallVector<AllocaInst*, 32> &NewElts);
    void RewriteMemIntrinUserOfAlloca(MemIntrinsic *MI, Instruction *Inst,
                                      AllocaInst *AI,
                                      SmallVector<AllocaInst*, 32> &NewElts);
    void RewriteStoreUserOfWholeAlloca(StoreInst *SI, AllocaInst *AI,
                                       SmallVector<AllocaInst*, 32> &NewElts);
    void RewriteLoadUserOfWholeAlloca(LoadInst *LI, AllocaInst *AI,
                                      SmallVector<AllocaInst*, 32> &NewElts);
    
    static MemTransferInst *isOnlyCopiedFromConstantGlobal(AllocaInst *AI);
  };
}

char SROA::ID = 0;
INITIALIZE_PASS(SROA, "scalarrepl",
                "Scalar Replacement of Aggregates", false, false);

// Public interface to the ScalarReplAggregates pass
FunctionPass *llvm::createScalarReplAggregatesPass(signed int Threshold) { 
  return new SROA(Threshold);
}


//===----------------------------------------------------------------------===//
// Convert To Scalar Optimization.
//===----------------------------------------------------------------------===//

namespace {
/// ConvertToScalarInfo - This class implements the "Convert To Scalar"
/// optimization, which scans the uses of an alloca and determines if it can
/// rewrite it in terms of a single new alloca that can be mem2reg'd.
class ConvertToScalarInfo {
  /// AllocaSize - The size of the alloca being considered.
  unsigned AllocaSize;
  const TargetData &TD;
 
  /// IsNotTrivial - This is set to true if there is some access to the object
  /// which means that mem2reg can't promote it.
  bool IsNotTrivial;
  
  /// VectorTy - This tracks the type that we should promote the vector to if
  /// it is possible to turn it into a vector.  This starts out null, and if it
  /// isn't possible to turn into a vector type, it gets set to VoidTy.
  const Type *VectorTy;
  
  /// HadAVector - True if there is at least one vector access to the alloca.
  /// We don't want to turn random arrays into vectors and use vector element
  /// insert/extract, but if there are element accesses to something that is
  /// also declared as a vector, we do want to promote to a vector.
  bool HadAVector;

public:
  explicit ConvertToScalarInfo(unsigned Size, const TargetData &td)
    : AllocaSize(Size), TD(td) {
    IsNotTrivial = false;
    VectorTy = 0;
    HadAVector = false;
  }
  
  AllocaInst *TryConvert(AllocaInst *AI);
  
private:
  bool CanConvertToScalar(Value *V, uint64_t Offset);
  void MergeInType(const Type *In, uint64_t Offset);
  void ConvertUsesToScalar(Value *Ptr, AllocaInst *NewAI, uint64_t Offset);
  
  Value *ConvertScalar_ExtractValue(Value *NV, const Type *ToType,
                                    uint64_t Offset, IRBuilder<> &Builder);
  Value *ConvertScalar_InsertValue(Value *StoredVal, Value *ExistingVal,
                                   uint64_t Offset, IRBuilder<> &Builder);
};
} // end anonymous namespace.

/// TryConvert - Analyze the specified alloca, and if it is safe to do so,
/// rewrite it to be a new alloca which is mem2reg'able.  This returns the new
/// alloca if possible or null if not.
AllocaInst *ConvertToScalarInfo::TryConvert(AllocaInst *AI) {
  // If we can't convert this scalar, or if mem2reg can trivially do it, bail
  // out.
  if (!CanConvertToScalar(AI, 0) || !IsNotTrivial)
    return 0;
  
  // If we were able to find a vector type that can handle this with
  // insert/extract elements, and if there was at least one use that had
  // a vector type, promote this to a vector.  We don't want to promote
  // random stuff that doesn't use vectors (e.g. <9 x double>) because then
  // we just get a lot of insert/extracts.  If at least one vector is
  // involved, then we probably really do have a union of vector/array.
  const Type *NewTy;
  if (VectorTy && VectorTy->isVectorTy() && HadAVector) {
    DEBUG(dbgs() << "CONVERT TO VECTOR: " << *AI << "\n  TYPE = "
          << *VectorTy << '\n');
    NewTy = VectorTy;  // Use the vector type.
  } else {
    DEBUG(dbgs() << "CONVERT TO SCALAR INTEGER: " << *AI << "\n");
    // Create and insert the integer alloca.
    NewTy = IntegerType::get(AI->getContext(), AllocaSize*8);
  }
  AllocaInst *NewAI = new AllocaInst(NewTy, 0, "", AI->getParent()->begin());
  ConvertUsesToScalar(AI, NewAI, 0);
  return NewAI;
}

/// MergeInType - Add the 'In' type to the accumulated vector type (VectorTy)
/// so far at the offset specified by Offset (which is specified in bytes).
///
/// There are two cases we handle here:
///   1) A union of vector types of the same size and potentially its elements.
///      Here we turn element accesses into insert/extract element operations.
///      This promotes a <4 x float> with a store of float to the third element
///      into a <4 x float> that uses insert element.
///   2) A fully general blob of memory, which we turn into some (potentially
///      large) integer type with extract and insert operations where the loads
///      and stores would mutate the memory.  We mark this by setting VectorTy
///      to VoidTy.
void ConvertToScalarInfo::MergeInType(const Type *In, uint64_t Offset) {
  // If we already decided to turn this into a blob of integer memory, there is
  // nothing to be done.
  if (VectorTy && VectorTy->isVoidTy())
    return;
  
  // If this could be contributing to a vector, analyze it.

  // If the In type is a vector that is the same size as the alloca, see if it
  // matches the existing VecTy.
  if (const VectorType *VInTy = dyn_cast<VectorType>(In)) {
    // Remember if we saw a vector type.
    HadAVector = true;
    
    if (VInTy->getBitWidth()/8 == AllocaSize && Offset == 0) {
      // If we're storing/loading a vector of the right size, allow it as a
      // vector.  If this the first vector we see, remember the type so that
      // we know the element size.  If this is a subsequent access, ignore it
      // even if it is a differing type but the same size.  Worst case we can
      // bitcast the resultant vectors.
      if (VectorTy == 0)
        VectorTy = VInTy;
      return;
    }
  } else if (In->isFloatTy() || In->isDoubleTy() ||
             (In->isIntegerTy() && In->getPrimitiveSizeInBits() >= 8 &&
              isPowerOf2_32(In->getPrimitiveSizeInBits()))) {
    // If we're accessing something that could be an element of a vector, see
    // if the implied vector agrees with what we already have and if Offset is
    // compatible with it.
    unsigned EltSize = In->getPrimitiveSizeInBits()/8;
    if (Offset % EltSize == 0 && AllocaSize % EltSize == 0 &&
        (VectorTy == 0 || 
         cast<VectorType>(VectorTy)->getElementType()
               ->getPrimitiveSizeInBits()/8 == EltSize)) {
      if (VectorTy == 0)
        VectorTy = VectorType::get(In, AllocaSize/EltSize);
      return;
    }
  }
  
  // Otherwise, we have a case that we can't handle with an optimized vector
  // form.  We can still turn this into a large integer.
  VectorTy = Type::getVoidTy(In->getContext());
}

/// CanConvertToScalar - V is a pointer.  If we can convert the pointee and all
/// its accesses to a single vector type, return true and set VecTy to
/// the new type.  If we could convert the alloca into a single promotable
/// integer, return true but set VecTy to VoidTy.  Further, if the use is not a
/// completely trivial use that mem2reg could promote, set IsNotTrivial.  Offset
/// is the current offset from the base of the alloca being analyzed.
///
/// If we see at least one access to the value that is as a vector type, set the
/// SawVec flag.
bool ConvertToScalarInfo::CanConvertToScalar(Value *V, uint64_t Offset) {
  for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI!=E; ++UI) {
    Instruction *User = cast<Instruction>(*UI);
    
    if (LoadInst *LI = dyn_cast<LoadInst>(User)) {
      // Don't break volatile loads.
      if (LI->isVolatile())
        return false;
      MergeInType(LI->getType(), Offset);
      continue;
    }
    
    if (StoreInst *SI = dyn_cast<StoreInst>(User)) {
      // Storing the pointer, not into the value?
      if (SI->getOperand(0) == V || SI->isVolatile()) return false;
      MergeInType(SI->getOperand(0)->getType(), Offset);
      continue;
    }
    
    if (BitCastInst *BCI = dyn_cast<BitCastInst>(User)) {
      IsNotTrivial = true;  // Can't be mem2reg'd.
      if (!CanConvertToScalar(BCI, Offset))
        return false;
      continue;
    }

    if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(User)) {
      // If this is a GEP with a variable indices, we can't handle it.
      if (!GEP->hasAllConstantIndices())
        return false;
      
      // Compute the offset that this GEP adds to the pointer.
      SmallVector<Value*, 8> Indices(GEP->op_begin()+1, GEP->op_end());
      uint64_t GEPOffset = TD.getIndexedOffset(GEP->getPointerOperandType(),
                                               &Indices[0], Indices.size());
      // See if all uses can be converted.
      if (!CanConvertToScalar(GEP, Offset+GEPOffset))
        return false;
      IsNotTrivial = true;  // Can't be mem2reg'd.
      continue;
    }

    // If this is a constant sized memset of a constant value (e.g. 0) we can
    // handle it.
    if (MemSetInst *MSI = dyn_cast<MemSetInst>(User)) {
      // Store of constant value and constant size.
      if (!isa<ConstantInt>(MSI->getValue()) ||
          !isa<ConstantInt>(MSI->getLength()))
        return false;
      IsNotTrivial = true;  // Can't be mem2reg'd.
      continue;
    }

    // If this is a memcpy or memmove into or out of the whole allocation, we
    // can handle it like a load or store of the scalar type.
    if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(User)) {
      ConstantInt *Len = dyn_cast<ConstantInt>(MTI->getLength());
      if (Len == 0 || Len->getZExtValue() != AllocaSize || Offset != 0)
        return false;
      
      IsNotTrivial = true;  // Can't be mem2reg'd.
      continue;
    }
    
    // Otherwise, we cannot handle this!
    return false;
  }
  
  return true;
}

/// ConvertUsesToScalar - Convert all of the users of Ptr to use the new alloca
/// directly.  This happens when we are converting an "integer union" to a
/// single integer scalar, or when we are converting a "vector union" to a
/// vector with insert/extractelement instructions.
///
/// Offset is an offset from the original alloca, in bits that need to be
/// shifted to the right.  By the end of this, there should be no uses of Ptr.
void ConvertToScalarInfo::ConvertUsesToScalar(Value *Ptr, AllocaInst *NewAI,
                                              uint64_t Offset) {
  while (!Ptr->use_empty()) {
    Instruction *User = cast<Instruction>(Ptr->use_back());

    if (BitCastInst *CI = dyn_cast<BitCastInst>(User)) {
      ConvertUsesToScalar(CI, NewAI, Offset);
      CI->eraseFromParent();
      continue;
    }

    if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(User)) {
      // Compute the offset that this GEP adds to the pointer.
      SmallVector<Value*, 8> Indices(GEP->op_begin()+1, GEP->op_end());
      uint64_t GEPOffset = TD.getIndexedOffset(GEP->getPointerOperandType(),
                                               &Indices[0], Indices.size());
      ConvertUsesToScalar(GEP, NewAI, Offset+GEPOffset*8);
      GEP->eraseFromParent();
      continue;
    }
    
    IRBuilder<> Builder(User->getParent(), User);
    
    if (LoadInst *LI = dyn_cast<LoadInst>(User)) {
      // The load is a bit extract from NewAI shifted right by Offset bits.
      Value *LoadedVal = Builder.CreateLoad(NewAI, "tmp");
      Value *NewLoadVal
        = ConvertScalar_ExtractValue(LoadedVal, LI->getType(), Offset, Builder);
      LI->replaceAllUsesWith(NewLoadVal);
      LI->eraseFromParent();
      continue;
    }
    
    if (StoreInst *SI = dyn_cast<StoreInst>(User)) {
      assert(SI->getOperand(0) != Ptr && "Consistency error!");
      Instruction *Old = Builder.CreateLoad(NewAI, NewAI->getName()+".in");
      Value *New = ConvertScalar_InsertValue(SI->getOperand(0), Old, Offset,
                                             Builder);
      Builder.CreateStore(New, NewAI);
      SI->eraseFromParent();
      
      // If the load we just inserted is now dead, then the inserted store
      // overwrote the entire thing.
      if (Old->use_empty())
        Old->eraseFromParent();
      continue;
    }
    
    // If this is a constant sized memset of a constant value (e.g. 0) we can
    // transform it into a store of the expanded constant value.
    if (MemSetInst *MSI = dyn_cast<MemSetInst>(User)) {
      assert(MSI->getRawDest() == Ptr && "Consistency error!");
      unsigned NumBytes = cast<ConstantInt>(MSI->getLength())->getZExtValue();
      if (NumBytes != 0) {
        unsigned Val = cast<ConstantInt>(MSI->getValue())->getZExtValue();
        
        // Compute the value replicated the right number of times.
        APInt APVal(NumBytes*8, Val);

        // Splat the value if non-zero.
        if (Val)
          for (unsigned i = 1; i != NumBytes; ++i)
            APVal |= APVal << 8;
        
        Instruction *Old = Builder.CreateLoad(NewAI, NewAI->getName()+".in");
        Value *New = ConvertScalar_InsertValue(
                                    ConstantInt::get(User->getContext(), APVal),
                                               Old, Offset, Builder);
        Builder.CreateStore(New, NewAI);
        
        // If the load we just inserted is now dead, then the memset overwrote
        // the entire thing.
        if (Old->use_empty())
          Old->eraseFromParent();        
      }
      MSI->eraseFromParent();
      continue;
    }

    // If this is a memcpy or memmove into or out of the whole allocation, we
    // can handle it like a load or store of the scalar type.
    if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(User)) {
      assert(Offset == 0 && "must be store to start of alloca");
      
      // If the source and destination are both to the same alloca, then this is
      // a noop copy-to-self, just delete it.  Otherwise, emit a load and store
      // as appropriate.
      AllocaInst *OrigAI = cast<AllocaInst>(Ptr->getUnderlyingObject(0));
      
      if (MTI->getSource()->getUnderlyingObject(0) != OrigAI) {
        // Dest must be OrigAI, change this to be a load from the original
        // pointer (bitcasted), then a store to our new alloca.
        assert(MTI->getRawDest() == Ptr && "Neither use is of pointer?");
        Value *SrcPtr = MTI->getSource();
        SrcPtr = Builder.CreateBitCast(SrcPtr, NewAI->getType());
        
        LoadInst *SrcVal = Builder.CreateLoad(SrcPtr, "srcval");
        SrcVal->setAlignment(MTI->getAlignment());
        Builder.CreateStore(SrcVal, NewAI);
      } else if (MTI->getDest()->getUnderlyingObject(0) != OrigAI) {
        // Src must be OrigAI, change this to be a load from NewAI then a store
        // through the original dest pointer (bitcasted).
        assert(MTI->getRawSource() == Ptr && "Neither use is of pointer?");
        LoadInst *SrcVal = Builder.CreateLoad(NewAI, "srcval");

        Value *DstPtr = Builder.CreateBitCast(MTI->getDest(), NewAI->getType());
        StoreInst *NewStore = Builder.CreateStore(SrcVal, DstPtr);
        NewStore->setAlignment(MTI->getAlignment());
      } else {
        // Noop transfer. Src == Dst
      }

      MTI->eraseFromParent();
      continue;
    }
    
    llvm_unreachable("Unsupported operation!");
  }
}

/// ConvertScalar_ExtractValue - Extract a value of type ToType from an integer
/// or vector value FromVal, extracting the bits from the offset specified by
/// Offset.  This returns the value, which is of type ToType.
///
/// This happens when we are converting an "integer union" to a single
/// integer scalar, or when we are converting a "vector union" to a vector with
/// insert/extractelement instructions.
///
/// Offset is an offset from the original alloca, in bits that need to be
/// shifted to the right.
Value *ConvertToScalarInfo::
ConvertScalar_ExtractValue(Value *FromVal, const Type *ToType,
                           uint64_t Offset, IRBuilder<> &Builder) {
  // If the load is of the whole new alloca, no conversion is needed.
  if (FromVal->getType() == ToType && Offset == 0)
    return FromVal;

  // If the result alloca is a vector type, this is either an element
  // access or a bitcast to another vector type of the same size.
  if (const VectorType *VTy = dyn_cast<VectorType>(FromVal->getType())) {
    if (ToType->isVectorTy())
      return Builder.CreateBitCast(FromVal, ToType, "tmp");

    // Otherwise it must be an element access.
    unsigned Elt = 0;
    if (Offset) {
      unsigned EltSize = TD.getTypeAllocSizeInBits(VTy->getElementType());
      Elt = Offset/EltSize;
      assert(EltSize*Elt == Offset && "Invalid modulus in validity checking");
    }
    // Return the element extracted out of it.
    Value *V = Builder.CreateExtractElement(FromVal, ConstantInt::get(
                    Type::getInt32Ty(FromVal->getContext()), Elt), "tmp");
    if (V->getType() != ToType)
      V = Builder.CreateBitCast(V, ToType, "tmp");
    return V;
  }
  
  // If ToType is a first class aggregate, extract out each of the pieces and
  // use insertvalue's to form the FCA.
  if (const StructType *ST = dyn_cast<StructType>(ToType)) {
    const StructLayout &Layout = *TD.getStructLayout(ST);
    Value *Res = UndefValue::get(ST);
    for (unsigned i = 0, e = ST->getNumElements(); i != e; ++i) {
      Value *Elt = ConvertScalar_ExtractValue(FromVal, ST->getElementType(i),
                                        Offset+Layout.getElementOffsetInBits(i),
                                              Builder);
      Res = Builder.CreateInsertValue(Res, Elt, i, "tmp");
    }
    return Res;
  }
  
  if (const ArrayType *AT = dyn_cast<ArrayType>(ToType)) {
    uint64_t EltSize = TD.getTypeAllocSizeInBits(AT->getElementType());
    Value *Res = UndefValue::get(AT);
    for (unsigned i = 0, e = AT->getNumElements(); i != e; ++i) {
      Value *Elt = ConvertScalar_ExtractValue(FromVal, AT->getElementType(),
                                              Offset+i*EltSize, Builder);
      Res = Builder.CreateInsertValue(Res, Elt, i, "tmp");
    }
    return Res;
  }

  // Otherwise, this must be a union that was converted to an integer value.
  const IntegerType *NTy = cast<IntegerType>(FromVal->getType());

  // If this is a big-endian system and the load is narrower than the
  // full alloca type, we need to do a shift to get the right bits.
  int ShAmt = 0;
  if (TD.isBigEndian()) {
    // On big-endian machines, the lowest bit is stored at the bit offset
    // from the pointer given by getTypeStoreSizeInBits.  This matters for
    // integers with a bitwidth that is not a multiple of 8.
    ShAmt = TD.getTypeStoreSizeInBits(NTy) -
            TD.getTypeStoreSizeInBits(ToType) - Offset;
  } else {
    ShAmt = Offset;
  }

  // Note: we support negative bitwidths (with shl) which are not defined.
  // We do this to support (f.e.) loads off the end of a structure where
  // only some bits are used.
  if (ShAmt > 0 && (unsigned)ShAmt < NTy->getBitWidth())
    FromVal = Builder.CreateLShr(FromVal,
                                 ConstantInt::get(FromVal->getType(),
                                                           ShAmt), "tmp");
  else if (ShAmt < 0 && (unsigned)-ShAmt < NTy->getBitWidth())
    FromVal = Builder.CreateShl(FromVal, 
                                ConstantInt::get(FromVal->getType(),
                                                          -ShAmt), "tmp");

  // Finally, unconditionally truncate the integer to the right width.
  unsigned LIBitWidth = TD.getTypeSizeInBits(ToType);
  if (LIBitWidth < NTy->getBitWidth())
    FromVal =
      Builder.CreateTrunc(FromVal, IntegerType::get(FromVal->getContext(), 
                                                    LIBitWidth), "tmp");
  else if (LIBitWidth > NTy->getBitWidth())
    FromVal =
       Builder.CreateZExt(FromVal, IntegerType::get(FromVal->getContext(), 
                                                    LIBitWidth), "tmp");

  // If the result is an integer, this is a trunc or bitcast.
  if (ToType->isIntegerTy()) {
    // Should be done.
  } else if (ToType->isFloatingPointTy() || ToType->isVectorTy()) {
    // Just do a bitcast, we know the sizes match up.
    FromVal = Builder.CreateBitCast(FromVal, ToType, "tmp");
  } else {
    // Otherwise must be a pointer.
    FromVal = Builder.CreateIntToPtr(FromVal, ToType, "tmp");
  }
  assert(FromVal->getType() == ToType && "Didn't convert right?");
  return FromVal;
}

/// ConvertScalar_InsertValue - Insert the value "SV" into the existing integer
/// or vector value "Old" at the offset specified by Offset.
///
/// This happens when we are converting an "integer union" to a
/// single integer scalar, or when we are converting a "vector union" to a
/// vector with insert/extractelement instructions.
///
/// Offset is an offset from the original alloca, in bits that need to be
/// shifted to the right.
Value *ConvertToScalarInfo::
ConvertScalar_InsertValue(Value *SV, Value *Old,
                          uint64_t Offset, IRBuilder<> &Builder) {
  // Convert the stored type to the actual type, shift it left to insert
  // then 'or' into place.
  const Type *AllocaType = Old->getType();
  LLVMContext &Context = Old->getContext();

  if (const VectorType *VTy = dyn_cast<VectorType>(AllocaType)) {
    uint64_t VecSize = TD.getTypeAllocSizeInBits(VTy);
    uint64_t ValSize = TD.getTypeAllocSizeInBits(SV->getType());
    
    // Changing the whole vector with memset or with an access of a different
    // vector type?
    if (ValSize == VecSize)
      return Builder.CreateBitCast(SV, AllocaType, "tmp");

    uint64_t EltSize = TD.getTypeAllocSizeInBits(VTy->getElementType());

    // Must be an element insertion.
    unsigned Elt = Offset/EltSize;
    
    if (SV->getType() != VTy->getElementType())
      SV = Builder.CreateBitCast(SV, VTy->getElementType(), "tmp");
    
    SV = Builder.CreateInsertElement(Old, SV, 
                     ConstantInt::get(Type::getInt32Ty(SV->getContext()), Elt),
                                     "tmp");
    return SV;
  }
  
  // If SV is a first-class aggregate value, insert each value recursively.
  if (const StructType *ST = dyn_cast<StructType>(SV->getType())) {
    const StructLayout &Layout = *TD.getStructLayout(ST);
    for (unsigned i = 0, e = ST->getNumElements(); i != e; ++i) {
      Value *Elt = Builder.CreateExtractValue(SV, i, "tmp");
      Old = ConvertScalar_InsertValue(Elt, Old, 
                                      Offset+Layout.getElementOffsetInBits(i),
                                      Builder);
    }
    return Old;
  }
  
  if (const ArrayType *AT = dyn_cast<ArrayType>(SV->getType())) {
    uint64_t EltSize = TD.getTypeAllocSizeInBits(AT->getElementType());
    for (unsigned i = 0, e = AT->getNumElements(); i != e; ++i) {
      Value *Elt = Builder.CreateExtractValue(SV, i, "tmp");
      Old = ConvertScalar_InsertValue(Elt, Old, Offset+i*EltSize, Builder);
    }
    return Old;
  }

  // If SV is a float, convert it to the appropriate integer type.
  // If it is a pointer, do the same.
  unsigned SrcWidth = TD.getTypeSizeInBits(SV->getType());
  unsigned DestWidth = TD.getTypeSizeInBits(AllocaType);
  unsigned SrcStoreWidth = TD.getTypeStoreSizeInBits(SV->getType());
  unsigned DestStoreWidth = TD.getTypeStoreSizeInBits(AllocaType);
  if (SV->getType()->isFloatingPointTy() || SV->getType()->isVectorTy())
    SV = Builder.CreateBitCast(SV,
                            IntegerType::get(SV->getContext(),SrcWidth), "tmp");
  else if (SV->getType()->isPointerTy())
    SV = Builder.CreatePtrToInt(SV, TD.getIntPtrType(SV->getContext()), "tmp");

  // Zero extend or truncate the value if needed.
  if (SV->getType() != AllocaType) {
    if (SV->getType()->getPrimitiveSizeInBits() <
             AllocaType->getPrimitiveSizeInBits())
      SV = Builder.CreateZExt(SV, AllocaType, "tmp");
    else {
      // Truncation may be needed if storing more than the alloca can hold
      // (undefined behavior).
      SV = Builder.CreateTrunc(SV, AllocaType, "tmp");
      SrcWidth = DestWidth;
      SrcStoreWidth = DestStoreWidth;
    }
  }

  // If this is a big-endian system and the store is narrower than the
  // full alloca type, we need to do a shift to get the right bits.
  int ShAmt = 0;
  if (TD.isBigEndian()) {
    // On big-endian machines, the lowest bit is stored at the bit offset
    // from the pointer given by getTypeStoreSizeInBits.  This matters for
    // integers with a bitwidth that is not a multiple of 8.
    ShAmt = DestStoreWidth - SrcStoreWidth - Offset;
  } else {
    ShAmt = Offset;
  }

  // Note: we support negative bitwidths (with shr) which are not defined.
  // We do this to support (f.e.) stores off the end of a structure where
  // only some bits in the structure are set.
  APInt Mask(APInt::getLowBitsSet(DestWidth, SrcWidth));
  if (ShAmt > 0 && (unsigned)ShAmt < DestWidth) {
    SV = Builder.CreateShl(SV, ConstantInt::get(SV->getType(),
                           ShAmt), "tmp");
    Mask <<= ShAmt;
  } else if (ShAmt < 0 && (unsigned)-ShAmt < DestWidth) {
    SV = Builder.CreateLShr(SV, ConstantInt::get(SV->getType(),
                            -ShAmt), "tmp");
    Mask = Mask.lshr(-ShAmt);
  }

  // Mask out the bits we are about to insert from the old value, and or
  // in the new bits.
  if (SrcWidth != DestWidth) {
    assert(DestWidth > SrcWidth);
    Old = Builder.CreateAnd(Old, ConstantInt::get(Context, ~Mask), "mask");
    SV = Builder.CreateOr(Old, SV, "ins");
  }
  return SV;
}


//===----------------------------------------------------------------------===//
// SRoA Driver
//===----------------------------------------------------------------------===//


bool SROA::runOnFunction(Function &F) {
  TD = getAnalysisIfAvailable<TargetData>();

  bool Changed = performPromotion(F);

  // FIXME: ScalarRepl currently depends on TargetData more than it
  // theoretically needs to. It should be refactored in order to support
  // target-independent IR. Until this is done, just skip the actual
  // scalar-replacement portion of this pass.
  if (!TD) return Changed;

  while (1) {
    bool LocalChange = performScalarRepl(F);
    if (!LocalChange) break;   // No need to repromote if no scalarrepl
    Changed = true;
    LocalChange = performPromotion(F);
    if (!LocalChange) break;   // No need to re-scalarrepl if no promotion
  }

  return Changed;
}


bool SROA::performPromotion(Function &F) {
  std::vector<AllocaInst*> Allocas;
  DominatorTree         &DT = getAnalysis<DominatorTree>();
  DominanceFrontier &DF = getAnalysis<DominanceFrontier>();

  BasicBlock &BB = F.getEntryBlock();  // Get the entry node for the function

  bool Changed = false;

  while (1) {
    Allocas.clear();

    // Find allocas that are safe to promote, by looking at all instructions in
    // the entry node
    for (BasicBlock::iterator I = BB.begin(), E = --BB.end(); I != E; ++I)
      if (AllocaInst *AI = dyn_cast<AllocaInst>(I))       // Is it an alloca?
        if (isAllocaPromotable(AI))
          Allocas.push_back(AI);

    if (Allocas.empty()) break;

    PromoteMemToReg(Allocas, DT, DF);
    NumPromoted += Allocas.size();
    Changed = true;
  }

  return Changed;
}


/// ShouldAttemptScalarRepl - Decide if an alloca is a good candidate for
/// SROA.  It must be a struct or array type with a small number of elements.
static bool ShouldAttemptScalarRepl(AllocaInst *AI) {
  const Type *T = AI->getAllocatedType();
  // Do not promote any struct into more than 32 separate vars.
  if (const StructType *ST = dyn_cast<StructType>(T))
    return ST->getNumElements() <= 32;
  // Arrays are much less likely to be safe for SROA; only consider
  // them if they are very small.
  if (const ArrayType *AT = dyn_cast<ArrayType>(T))
    return AT->getNumElements() <= 8;
  return false;
}


// performScalarRepl - This algorithm is a simple worklist driven algorithm,
// which runs on all of the malloc/alloca instructions in the function, removing
// them if they are only used by getelementptr instructions.
//
bool SROA::performScalarRepl(Function &F) {
  std::vector<AllocaInst*> WorkList;

  // Scan the entry basic block, adding allocas to the worklist.
  BasicBlock &BB = F.getEntryBlock();
  for (BasicBlock::iterator I = BB.begin(), E = BB.end(); I != E; ++I)
    if (AllocaInst *A = dyn_cast<AllocaInst>(I))
      WorkList.push_back(A);

  // Process the worklist
  bool Changed = false;
  while (!WorkList.empty()) {
    AllocaInst *AI = WorkList.back();
    WorkList.pop_back();
    
    // Handle dead allocas trivially.  These can be formed by SROA'ing arrays
    // with unused elements.
    if (AI->use_empty()) {
      AI->eraseFromParent();
      Changed = true;
      continue;
    }

    // If this alloca is impossible for us to promote, reject it early.
    if (AI->isArrayAllocation() || !AI->getAllocatedType()->isSized())
      continue;
    
    // Check to see if this allocation is only modified by a memcpy/memmove from
    // a constant global.  If this is the case, we can change all users to use
    // the constant global instead.  This is commonly produced by the CFE by
    // constructs like "void foo() { int A[] = {1,2,3,4,5,6,7,8,9...}; }" if 'A'
    // is only subsequently read.
    if (MemTransferInst *TheCopy = isOnlyCopiedFromConstantGlobal(AI)) {
      DEBUG(dbgs() << "Found alloca equal to global: " << *AI << '\n');
      DEBUG(dbgs() << "  memcpy = " << *TheCopy << '\n');
      Constant *TheSrc = cast<Constant>(TheCopy->getSource());
      AI->replaceAllUsesWith(ConstantExpr::getBitCast(TheSrc, AI->getType()));
      TheCopy->eraseFromParent();  // Don't mutate the global.
      AI->eraseFromParent();
      ++NumGlobals;
      Changed = true;
      continue;
    }
    
    // Check to see if we can perform the core SROA transformation.  We cannot
    // transform the allocation instruction if it is an array allocation
    // (allocations OF arrays are ok though), and an allocation of a scalar
    // value cannot be decomposed at all.
    uint64_t AllocaSize = TD->getTypeAllocSize(AI->getAllocatedType());

    // Do not promote [0 x %struct].
    if (AllocaSize == 0) continue;
    
    // Do not promote any struct whose size is too big.
    if (AllocaSize > SRThreshold) continue;
    
    // If the alloca looks like a good candidate for scalar replacement, and if
    // all its users can be transformed, then split up the aggregate into its
    // separate elements.
    if (ShouldAttemptScalarRepl(AI) && isSafeAllocaToScalarRepl(AI)) {
      DoScalarReplacement(AI, WorkList);
      Changed = true;
      continue;
    }

    // If we can turn this aggregate value (potentially with casts) into a
    // simple scalar value that can be mem2reg'd into a register value.
    // IsNotTrivial tracks whether this is something that mem2reg could have
    // promoted itself.  If so, we don't want to transform it needlessly.  Note
    // that we can't just check based on the type: the alloca may be of an i32
    // but that has pointer arithmetic to set byte 3 of it or something.
    if (AllocaInst *NewAI =
          ConvertToScalarInfo((unsigned)AllocaSize, *TD).TryConvert(AI)) {
      NewAI->takeName(AI);
      AI->eraseFromParent();
      ++NumConverted;
      Changed = true;
      continue;
    }      
    
    // Otherwise, couldn't process this alloca.
  }

  return Changed;
}

/// DoScalarReplacement - This alloca satisfied the isSafeAllocaToScalarRepl
/// predicate, do SROA now.
void SROA::DoScalarReplacement(AllocaInst *AI, 
                               std::vector<AllocaInst*> &WorkList) {
  DEBUG(dbgs() << "Found inst to SROA: " << *AI << '\n');
  SmallVector<AllocaInst*, 32> ElementAllocas;
  if (const StructType *ST = dyn_cast<StructType>(AI->getAllocatedType())) {
    ElementAllocas.reserve(ST->getNumContainedTypes());
    for (unsigned i = 0, e = ST->getNumContainedTypes(); i != e; ++i) {
      AllocaInst *NA = new AllocaInst(ST->getContainedType(i), 0, 
                                      AI->getAlignment(),
                                      AI->getName() + "." + Twine(i), AI);
      ElementAllocas.push_back(NA);
      WorkList.push_back(NA);  // Add to worklist for recursive processing
    }
  } else {
    const ArrayType *AT = cast<ArrayType>(AI->getAllocatedType());
    ElementAllocas.reserve(AT->getNumElements());
    const Type *ElTy = AT->getElementType();
    for (unsigned i = 0, e = AT->getNumElements(); i != e; ++i) {
      AllocaInst *NA = new AllocaInst(ElTy, 0, AI->getAlignment(),
                                      AI->getName() + "." + Twine(i), AI);
      ElementAllocas.push_back(NA);
      WorkList.push_back(NA);  // Add to worklist for recursive processing
    }
  }

  // Now that we have created the new alloca instructions, rewrite all the
  // uses of the old alloca.
  RewriteForScalarRepl(AI, AI, 0, ElementAllocas);

  // Now erase any instructions that were made dead while rewriting the alloca.
  DeleteDeadInstructions();
  AI->eraseFromParent();

  ++NumReplaced;
}

/// DeleteDeadInstructions - Erase instructions on the DeadInstrs list,
/// recursively including all their operands that become trivially dead.
void SROA::DeleteDeadInstructions() {
  while (!DeadInsts.empty()) {
    Instruction *I = cast<Instruction>(DeadInsts.pop_back_val());

    for (User::op_iterator OI = I->op_begin(), E = I->op_end(); OI != E; ++OI)
      if (Instruction *U = dyn_cast<Instruction>(*OI)) {
        // Zero out the operand and see if it becomes trivially dead.
        // (But, don't add allocas to the dead instruction list -- they are
        // already on the worklist and will be deleted separately.)
        *OI = 0;
        if (isInstructionTriviallyDead(U) && !isa<AllocaInst>(U))
          DeadInsts.push_back(U);
      }

    I->eraseFromParent();
  }
}
    
/// isSafeForScalarRepl - Check if instruction I is a safe use with regard to
/// performing scalar replacement of alloca AI.  The results are flagged in
/// the Info parameter.  Offset indicates the position within AI that is
/// referenced by this instruction.
void SROA::isSafeForScalarRepl(Instruction *I, AllocaInst *AI, uint64_t Offset,
                               AllocaInfo &Info) {
  for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); UI!=E; ++UI) {
    Instruction *User = cast<Instruction>(*UI);

    if (BitCastInst *BC = dyn_cast<BitCastInst>(User)) {
      isSafeForScalarRepl(BC, AI, Offset, Info);
    } else if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(User)) {
      uint64_t GEPOffset = Offset;
      isSafeGEP(GEPI, AI, GEPOffset, Info);
      if (!Info.isUnsafe)
        isSafeForScalarRepl(GEPI, AI, GEPOffset, Info);
    } else if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(User)) {
      ConstantInt *Length = dyn_cast<ConstantInt>(MI->getLength());
      if (Length)
        isSafeMemAccess(AI, Offset, Length->getZExtValue(), 0,
                        UI.getOperandNo() == 0, Info);
      else
        MarkUnsafe(Info);
    } else if (LoadInst *LI = dyn_cast<LoadInst>(User)) {
      if (!LI->isVolatile()) {
        const Type *LIType = LI->getType();
        isSafeMemAccess(AI, Offset, TD->getTypeAllocSize(LIType),
                        LIType, false, Info);
      } else
        MarkUnsafe(Info);
    } else if (StoreInst *SI = dyn_cast<StoreInst>(User)) {
      // Store is ok if storing INTO the pointer, not storing the pointer
      if (!SI->isVolatile() && SI->getOperand(0) != I) {
        const Type *SIType = SI->getOperand(0)->getType();
        isSafeMemAccess(AI, Offset, TD->getTypeAllocSize(SIType),
                        SIType, true, Info);
      } else
        MarkUnsafe(Info);
    } else {
      DEBUG(errs() << "  Transformation preventing inst: " << *User << '\n');
      MarkUnsafe(Info);
    }
    if (Info.isUnsafe) return;
  }
}

/// isSafeGEP - Check if a GEP instruction can be handled for scalar
/// replacement.  It is safe when all the indices are constant, in-bounds
/// references, and when the resulting offset corresponds to an element within
/// the alloca type.  The results are flagged in the Info parameter.  Upon
/// return, Offset is adjusted as specified by the GEP indices.
void SROA::isSafeGEP(GetElementPtrInst *GEPI, AllocaInst *AI,
                     uint64_t &Offset, AllocaInfo &Info) {
  gep_type_iterator GEPIt = gep_type_begin(GEPI), E = gep_type_end(GEPI);
  if (GEPIt == E)
    return;

  // Walk through the GEP type indices, checking the types that this indexes
  // into.
  for (; GEPIt != E; ++GEPIt) {
    // Ignore struct elements, no extra checking needed for these.
    if ((*GEPIt)->isStructTy())
      continue;

    ConstantInt *IdxVal = dyn_cast<ConstantInt>(GEPIt.getOperand());
    if (!IdxVal)
      return MarkUnsafe(Info);
  }

  // Compute the offset due to this GEP and check if the alloca has a
  // component element at that offset.
  SmallVector<Value*, 8> Indices(GEPI->op_begin() + 1, GEPI->op_end());
  Offset += TD->getIndexedOffset(GEPI->getPointerOperandType(),
                                 &Indices[0], Indices.size());
  if (!TypeHasComponent(AI->getAllocatedType(), Offset, 0))
    MarkUnsafe(Info);
}

/// isSafeMemAccess - Check if a load/store/memcpy operates on the entire AI
/// alloca or has an offset and size that corresponds to a component element
/// within it.  The offset checked here may have been formed from a GEP with a
/// pointer bitcasted to a different type.
void SROA::isSafeMemAccess(AllocaInst *AI, uint64_t Offset, uint64_t MemSize,
                           const Type *MemOpType, bool isStore,
                           AllocaInfo &Info) {
  // Check if this is a load/store of the entire alloca.
  if (Offset == 0 && MemSize == TD->getTypeAllocSize(AI->getAllocatedType())) {
    bool UsesAggregateType = (MemOpType == AI->getAllocatedType());
    // This is safe for MemIntrinsics (where MemOpType is 0), integer types
    // (which are essentially the same as the MemIntrinsics, especially with
    // regard to copying padding between elements), or references using the
    // aggregate type of the alloca.
    if (!MemOpType || MemOpType->isIntegerTy() || UsesAggregateType) {
      if (!UsesAggregateType) {
        if (isStore)
          Info.isMemCpyDst = true;
        else
          Info.isMemCpySrc = true;
      }
      return;
    }
  }
  // Check if the offset/size correspond to a component within the alloca type.
  const Type *T = AI->getAllocatedType();
  if (TypeHasComponent(T, Offset, MemSize))
    return;

  return MarkUnsafe(Info);
}

/// TypeHasComponent - Return true if T has a component type with the
/// specified offset and size.  If Size is zero, do not check the size.
bool SROA::TypeHasComponent(const Type *T, uint64_t Offset, uint64_t Size) {
  const Type *EltTy;
  uint64_t EltSize;
  if (const StructType *ST = dyn_cast<StructType>(T)) {
    const StructLayout *Layout = TD->getStructLayout(ST);
    unsigned EltIdx = Layout->getElementContainingOffset(Offset);
    EltTy = ST->getContainedType(EltIdx);
    EltSize = TD->getTypeAllocSize(EltTy);
    Offset -= Layout->getElementOffset(EltIdx);
  } else if (const ArrayType *AT = dyn_cast<ArrayType>(T)) {
    EltTy = AT->getElementType();
    EltSize = TD->getTypeAllocSize(EltTy);
    if (Offset >= AT->getNumElements() * EltSize)
      return false;
    Offset %= EltSize;
  } else {
    return false;
  }
  if (Offset == 0 && (Size == 0 || EltSize == Size))
    return true;
  // Check if the component spans multiple elements.
  if (Offset + Size > EltSize)
    return false;
  return TypeHasComponent(EltTy, Offset, Size);
}

/// RewriteForScalarRepl - Alloca AI is being split into NewElts, so rewrite
/// the instruction I, which references it, to use the separate elements.
/// Offset indicates the position within AI that is referenced by this
/// instruction.
void SROA::RewriteForScalarRepl(Instruction *I, AllocaInst *AI, uint64_t Offset,
                                SmallVector<AllocaInst*, 32> &NewElts) {
  for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); UI!=E; ++UI) {
    Instruction *User = cast<Instruction>(*UI);

    if (BitCastInst *BC = dyn_cast<BitCastInst>(User)) {
      RewriteBitCast(BC, AI, Offset, NewElts);
    } else if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(User)) {
      RewriteGEP(GEPI, AI, Offset, NewElts);
    } else if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(User)) {
      ConstantInt *Length = dyn_cast<ConstantInt>(MI->getLength());
      uint64_t MemSize = Length->getZExtValue();
      if (Offset == 0 &&
          MemSize == TD->getTypeAllocSize(AI->getAllocatedType()))
        RewriteMemIntrinUserOfAlloca(MI, I, AI, NewElts);
      // Otherwise the intrinsic can only touch a single element and the
      // address operand will be updated, so nothing else needs to be done.
    } else if (LoadInst *LI = dyn_cast<LoadInst>(User)) {
      const Type *LIType = LI->getType();
      if (LIType == AI->getAllocatedType()) {
        // Replace:
        //   %res = load { i32, i32 }* %alloc
        // with:
        //   %load.0 = load i32* %alloc.0
        //   %insert.0 insertvalue { i32, i32 } zeroinitializer, i32 %load.0, 0
        //   %load.1 = load i32* %alloc.1
        //   %insert = insertvalue { i32, i32 } %insert.0, i32 %load.1, 1
        // (Also works for arrays instead of structs)
        Value *Insert = UndefValue::get(LIType);
        for (unsigned i = 0, e = NewElts.size(); i != e; ++i) {
          Value *Load = new LoadInst(NewElts[i], "load", LI);
          Insert = InsertValueInst::Create(Insert, Load, i, "insert", LI);
        }
        LI->replaceAllUsesWith(Insert);
        DeadInsts.push_back(LI);
      } else if (LIType->isIntegerTy() &&
                 TD->getTypeAllocSize(LIType) ==
                 TD->getTypeAllocSize(AI->getAllocatedType())) {
        // If this is a load of the entire alloca to an integer, rewrite it.
        RewriteLoadUserOfWholeAlloca(LI, AI, NewElts);
      }
    } else if (StoreInst *SI = dyn_cast<StoreInst>(User)) {
      Value *Val = SI->getOperand(0);
      const Type *SIType = Val->getType();
      if (SIType == AI->getAllocatedType()) {
        // Replace:
        //   store { i32, i32 } %val, { i32, i32 }* %alloc
        // with:
        //   %val.0 = extractvalue { i32, i32 } %val, 0
        //   store i32 %val.0, i32* %alloc.0
        //   %val.1 = extractvalue { i32, i32 } %val, 1
        //   store i32 %val.1, i32* %alloc.1
        // (Also works for arrays instead of structs)
        for (unsigned i = 0, e = NewElts.size(); i != e; ++i) {
          Value *Extract = ExtractValueInst::Create(Val, i, Val->getName(), SI);
          new StoreInst(Extract, NewElts[i], SI);
        }
        DeadInsts.push_back(SI);
      } else if (SIType->isIntegerTy() &&
                 TD->getTypeAllocSize(SIType) ==
                 TD->getTypeAllocSize(AI->getAllocatedType())) {
        // If this is a store of the entire alloca from an integer, rewrite it.
        RewriteStoreUserOfWholeAlloca(SI, AI, NewElts);
      }
    }
  }
}

/// RewriteBitCast - Update a bitcast reference to the alloca being replaced
/// and recursively continue updating all of its uses.
void SROA::RewriteBitCast(BitCastInst *BC, AllocaInst *AI, uint64_t Offset,
                          SmallVector<AllocaInst*, 32> &NewElts) {
  RewriteForScalarRepl(BC, AI, Offset, NewElts);
  if (BC->getOperand(0) != AI)
    return;

  // The bitcast references the original alloca.  Replace its uses with
  // references to the first new element alloca.
  Instruction *Val = NewElts[0];
  if (Val->getType() != BC->getDestTy()) {
    Val = new BitCastInst(Val, BC->getDestTy(), "", BC);
    Val->takeName(BC);
  }
  BC->replaceAllUsesWith(Val);
  DeadInsts.push_back(BC);
}

/// FindElementAndOffset - Return the index of the element containing Offset
/// within the specified type, which must be either a struct or an array.
/// Sets T to the type of the element and Offset to the offset within that
/// element.  IdxTy is set to the type of the index result to be used in a
/// GEP instruction.
uint64_t SROA::FindElementAndOffset(const Type *&T, uint64_t &Offset,
                                    const Type *&IdxTy) {
  uint64_t Idx = 0;
  if (const StructType *ST = dyn_cast<StructType>(T)) {
    const StructLayout *Layout = TD->getStructLayout(ST);
    Idx = Layout->getElementContainingOffset(Offset);
    T = ST->getContainedType(Idx);
    Offset -= Layout->getElementOffset(Idx);
    IdxTy = Type::getInt32Ty(T->getContext());
    return Idx;
  }
  const ArrayType *AT = cast<ArrayType>(T);
  T = AT->getElementType();
  uint64_t EltSize = TD->getTypeAllocSize(T);
  Idx = Offset / EltSize;
  Offset -= Idx * EltSize;
  IdxTy = Type::getInt64Ty(T->getContext());
  return Idx;
}

/// RewriteGEP - Check if this GEP instruction moves the pointer across
/// elements of the alloca that are being split apart, and if so, rewrite
/// the GEP to be relative to the new element.
void SROA::RewriteGEP(GetElementPtrInst *GEPI, AllocaInst *AI, uint64_t Offset,
                      SmallVector<AllocaInst*, 32> &NewElts) {
  uint64_t OldOffset = Offset;
  SmallVector<Value*, 8> Indices(GEPI->op_begin() + 1, GEPI->op_end());
  Offset += TD->getIndexedOffset(GEPI->getPointerOperandType(),
                                 &Indices[0], Indices.size());

  RewriteForScalarRepl(GEPI, AI, Offset, NewElts);

  const Type *T = AI->getAllocatedType();
  const Type *IdxTy;
  uint64_t OldIdx = FindElementAndOffset(T, OldOffset, IdxTy);
  if (GEPI->getOperand(0) == AI)
    OldIdx = ~0ULL; // Force the GEP to be rewritten.

  T = AI->getAllocatedType();
  uint64_t EltOffset = Offset;
  uint64_t Idx = FindElementAndOffset(T, EltOffset, IdxTy);

  // If this GEP does not move the pointer across elements of the alloca
  // being split, then it does not needs to be rewritten.
  if (Idx == OldIdx)
    return;

  const Type *i32Ty = Type::getInt32Ty(AI->getContext());
  SmallVector<Value*, 8> NewArgs;
  NewArgs.push_back(Constant::getNullValue(i32Ty));
  while (EltOffset != 0) {
    uint64_t EltIdx = FindElementAndOffset(T, EltOffset, IdxTy);
    NewArgs.push_back(ConstantInt::get(IdxTy, EltIdx));
  }
  Instruction *Val = NewElts[Idx];
  if (NewArgs.size() > 1) {
    Val = GetElementPtrInst::CreateInBounds(Val, NewArgs.begin(),
                                            NewArgs.end(), "", GEPI);
    Val->takeName(GEPI);
  }
  if (Val->getType() != GEPI->getType())
    Val = new BitCastInst(Val, GEPI->getType(), Val->getName(), GEPI);
  GEPI->replaceAllUsesWith(Val);
  DeadInsts.push_back(GEPI);
}

/// RewriteMemIntrinUserOfAlloca - MI is a memcpy/memset/memmove from or to AI.
/// Rewrite it to copy or set the elements of the scalarized memory.
void SROA::RewriteMemIntrinUserOfAlloca(MemIntrinsic *MI, Instruction *Inst,
                                        AllocaInst *AI,
                                        SmallVector<AllocaInst*, 32> &NewElts) {
  // If this is a memcpy/memmove, construct the other pointer as the
  // appropriate type.  The "Other" pointer is the pointer that goes to memory
  // that doesn't have anything to do with the alloca that we are promoting. For
  // memset, this Value* stays null.
  Value *OtherPtr = 0;
  unsigned MemAlignment = MI->getAlignment();
  if (MemTransferInst *MTI = dyn_cast<MemTransferInst>(MI)) { // memmove/memcopy
    if (Inst == MTI->getRawDest())
      OtherPtr = MTI->getRawSource();
    else {
      assert(Inst == MTI->getRawSource());
      OtherPtr = MTI->getRawDest();
    }
  }

  // If there is an other pointer, we want to convert it to the same pointer
  // type as AI has, so we can GEP through it safely.
  if (OtherPtr) {
    unsigned AddrSpace =
      cast<PointerType>(OtherPtr->getType())->getAddressSpace();

    // Remove bitcasts and all-zero GEPs from OtherPtr.  This is an
    // optimization, but it's also required to detect the corner case where
    // both pointer operands are referencing the same memory, and where
    // OtherPtr may be a bitcast or GEP that currently being rewritten.  (This
    // function is only called for mem intrinsics that access the whole
    // aggregate, so non-zero GEPs are not an issue here.)
    OtherPtr = OtherPtr->stripPointerCasts();
    
    // Copying the alloca to itself is a no-op: just delete it.
    if (OtherPtr == AI || OtherPtr == NewElts[0]) {
      // This code will run twice for a no-op memcpy -- once for each operand.
      // Put only one reference to MI on the DeadInsts list.
      for (SmallVector<Value*, 32>::const_iterator I = DeadInsts.begin(),
             E = DeadInsts.end(); I != E; ++I)
        if (*I == MI) return;
      DeadInsts.push_back(MI);
      return;
    }
    
    // If the pointer is not the right type, insert a bitcast to the right
    // type.
    const Type *NewTy =
      PointerType::get(AI->getType()->getElementType(), AddrSpace);
    
    if (OtherPtr->getType() != NewTy)
      OtherPtr = new BitCastInst(OtherPtr, NewTy, OtherPtr->getName(), MI);
  }
  
  // Process each element of the aggregate.
  Value *TheFn = MI->getCalledValue();
  const Type *BytePtrTy = MI->getRawDest()->getType();
  bool SROADest = MI->getRawDest() == Inst;
  
  Constant *Zero = Constant::getNullValue(Type::getInt32Ty(MI->getContext()));

  for (unsigned i = 0, e = NewElts.size(); i != e; ++i) {
    // If this is a memcpy/memmove, emit a GEP of the other element address.
    Value *OtherElt = 0;
    unsigned OtherEltAlign = MemAlignment;
    
    if (OtherPtr) {
      Value *Idx[2] = { Zero,
                      ConstantInt::get(Type::getInt32Ty(MI->getContext()), i) };
      OtherElt = GetElementPtrInst::CreateInBounds(OtherPtr, Idx, Idx + 2,
                                              OtherPtr->getName()+"."+Twine(i),
                                                   MI);
      uint64_t EltOffset;
      const PointerType *OtherPtrTy = cast<PointerType>(OtherPtr->getType());
      const Type *OtherTy = OtherPtrTy->getElementType();
      if (const StructType *ST = dyn_cast<StructType>(OtherTy)) {
        EltOffset = TD->getStructLayout(ST)->getElementOffset(i);
      } else {
        const Type *EltTy = cast<SequentialType>(OtherTy)->getElementType();
        EltOffset = TD->getTypeAllocSize(EltTy)*i;
      }
      
      // The alignment of the other pointer is the guaranteed alignment of the
      // element, which is affected by both the known alignment of the whole
      // mem intrinsic and the alignment of the element.  If the alignment of
      // the memcpy (f.e.) is 32 but the element is at a 4-byte offset, then the
      // known alignment is just 4 bytes.
      OtherEltAlign = (unsigned)MinAlign(OtherEltAlign, EltOffset);
    }
    
    Value *EltPtr = NewElts[i];
    const Type *EltTy = cast<PointerType>(EltPtr->getType())->getElementType();
    
    // If we got down to a scalar, insert a load or store as appropriate.
    if (EltTy->isSingleValueType()) {
      if (isa<MemTransferInst>(MI)) {
        if (SROADest) {
          // From Other to Alloca.
          Value *Elt = new LoadInst(OtherElt, "tmp", false, OtherEltAlign, MI);
          new StoreInst(Elt, EltPtr, MI);
        } else {
          // From Alloca to Other.
          Value *Elt = new LoadInst(EltPtr, "tmp", MI);
          new StoreInst(Elt, OtherElt, false, OtherEltAlign, MI);
        }
        continue;
      }
      assert(isa<MemSetInst>(MI));
      
      // If the stored element is zero (common case), just store a null
      // constant.
      Constant *StoreVal;
      if (ConstantInt *CI = dyn_cast<ConstantInt>(MI->getArgOperand(1))) {
        if (CI->isZero()) {
          StoreVal = Constant::getNullValue(EltTy);  // 0.0, null, 0, <0,0>
        } else {
          // If EltTy is a vector type, get the element type.
          const Type *ValTy = EltTy->getScalarType();

          // Construct an integer with the right value.
          unsigned EltSize = TD->getTypeSizeInBits(ValTy);
          APInt OneVal(EltSize, CI->getZExtValue());
          APInt TotalVal(OneVal);
          // Set each byte.
          for (unsigned i = 0; 8*i < EltSize; ++i) {
            TotalVal = TotalVal.shl(8);
            TotalVal |= OneVal;
          }
          
          // Convert the integer value to the appropriate type.
          StoreVal = ConstantInt::get(CI->getContext(), TotalVal);
          if (ValTy->isPointerTy())
            StoreVal = ConstantExpr::getIntToPtr(StoreVal, ValTy);
          else if (ValTy->isFloatingPointTy())
            StoreVal = ConstantExpr::getBitCast(StoreVal, ValTy);
          assert(StoreVal->getType() == ValTy && "Type mismatch!");
          
          // If the requested value was a vector constant, create it.
          if (EltTy != ValTy) {
            unsigned NumElts = cast<VectorType>(ValTy)->getNumElements();
            SmallVector<Constant*, 16> Elts(NumElts, StoreVal);
            StoreVal = ConstantVector::get(&Elts[0], NumElts);
          }
        }
        new StoreInst(StoreVal, EltPtr, MI);
        continue;
      }
      // Otherwise, if we're storing a byte variable, use a memset call for
      // this element.
    }
    
    // Cast the element pointer to BytePtrTy.
    if (EltPtr->getType() != BytePtrTy)
      EltPtr = new BitCastInst(EltPtr, BytePtrTy, EltPtr->getName(), MI);
    
    // Cast the other pointer (if we have one) to BytePtrTy. 
    if (OtherElt && OtherElt->getType() != BytePtrTy) {
      // Preserve address space of OtherElt
      const PointerType* OtherPTy = cast<PointerType>(OtherElt->getType());
      const PointerType* PTy = cast<PointerType>(BytePtrTy);
      if (OtherPTy->getElementType() != PTy->getElementType()) {
        Type *NewOtherPTy = PointerType::get(PTy->getElementType(),
                                             OtherPTy->getAddressSpace());
        OtherElt = new BitCastInst(OtherElt, NewOtherPTy,
                                   OtherElt->getNameStr(), MI);
      }
    }
    
    unsigned EltSize = TD->getTypeAllocSize(EltTy);
    
    // Finally, insert the meminst for this element.
    if (isa<MemTransferInst>(MI)) {
      Value *Ops[] = {
        SROADest ? EltPtr : OtherElt,  // Dest ptr
        SROADest ? OtherElt : EltPtr,  // Src ptr
        ConstantInt::get(MI->getArgOperand(2)->getType(), EltSize), // Size
        // Align
        ConstantInt::get(Type::getInt32Ty(MI->getContext()), OtherEltAlign),
        MI->getVolatileCst()
      };
      // In case we fold the address space overloaded memcpy of A to B
      // with memcpy of B to C, change the function to be a memcpy of A to C.
      const Type *Tys[] = { Ops[0]->getType(), Ops[1]->getType(),
                            Ops[2]->getType() };
      Module *M = MI->getParent()->getParent()->getParent();
      TheFn = Intrinsic::getDeclaration(M, MI->getIntrinsicID(), Tys, 3);
      CallInst::Create(TheFn, Ops, Ops + 5, "", MI);
    } else {
      assert(isa<MemSetInst>(MI));
      Value *Ops[] = {
        EltPtr, MI->getArgOperand(1),  // Dest, Value,
        ConstantInt::get(MI->getArgOperand(2)->getType(), EltSize), // Size
        Zero,  // Align
        ConstantInt::get(Type::getInt1Ty(MI->getContext()), 0) // isVolatile
      };
      const Type *Tys[] = { Ops[0]->getType(), Ops[2]->getType() };
      Module *M = MI->getParent()->getParent()->getParent();
      TheFn = Intrinsic::getDeclaration(M, Intrinsic::memset, Tys, 2);
      CallInst::Create(TheFn, Ops, Ops + 5, "", MI);
    }
  }
  DeadInsts.push_back(MI);
}

/// RewriteStoreUserOfWholeAlloca - We found a store of an integer that
/// overwrites the entire allocation.  Extract out the pieces of the stored
/// integer and store them individually.
void SROA::RewriteStoreUserOfWholeAlloca(StoreInst *SI, AllocaInst *AI,
                                         SmallVector<AllocaInst*, 32> &NewElts){
  // Extract each element out of the integer according to its structure offset
  // and store the element value to the individual alloca.
  Value *SrcVal = SI->getOperand(0);
  const Type *AllocaEltTy = AI->getAllocatedType();
  uint64_t AllocaSizeBits = TD->getTypeAllocSizeInBits(AllocaEltTy);
  
  // Handle tail padding by extending the operand
  if (TD->getTypeSizeInBits(SrcVal->getType()) != AllocaSizeBits)
    SrcVal = new ZExtInst(SrcVal,
                          IntegerType::get(SI->getContext(), AllocaSizeBits), 
                          "", SI);

  DEBUG(dbgs() << "PROMOTING STORE TO WHOLE ALLOCA: " << *AI << '\n' << *SI
               << '\n');

  // There are two forms here: AI could be an array or struct.  Both cases
  // have different ways to compute the element offset.
  if (const StructType *EltSTy = dyn_cast<StructType>(AllocaEltTy)) {
    const StructLayout *Layout = TD->getStructLayout(EltSTy);
    
    for (unsigned i = 0, e = NewElts.size(); i != e; ++i) {
      // Get the number of bits to shift SrcVal to get the value.
      const Type *FieldTy = EltSTy->getElementType(i);
      uint64_t Shift = Layout->getElementOffsetInBits(i);
      
      if (TD->isBigEndian())
        Shift = AllocaSizeBits-Shift-TD->getTypeAllocSizeInBits(FieldTy);
      
      Value *EltVal = SrcVal;
      if (Shift) {
        Value *ShiftVal = ConstantInt::get(EltVal->getType(), Shift);
        EltVal = BinaryOperator::CreateLShr(EltVal, ShiftVal,
                                            "sroa.store.elt", SI);
      }
      
      // Truncate down to an integer of the right size.
      uint64_t FieldSizeBits = TD->getTypeSizeInBits(FieldTy);
      
      // Ignore zero sized fields like {}, they obviously contain no data.
      if (FieldSizeBits == 0) continue;
      
      if (FieldSizeBits != AllocaSizeBits)
        EltVal = new TruncInst(EltVal,
                             IntegerType::get(SI->getContext(), FieldSizeBits),
                              "", SI);
      Value *DestField = NewElts[i];
      if (EltVal->getType() == FieldTy) {
        // Storing to an integer field of this size, just do it.
      } else if (FieldTy->isFloatingPointTy() || FieldTy->isVectorTy()) {
        // Bitcast to the right element type (for fp/vector values).
        EltVal = new BitCastInst(EltVal, FieldTy, "", SI);
      } else {
        // Otherwise, bitcast the dest pointer (for aggregates).
        DestField = new BitCastInst(DestField,
                              PointerType::getUnqual(EltVal->getType()),
                                    "", SI);
      }
      new StoreInst(EltVal, DestField, SI);
    }
    
  } else {
    const ArrayType *ATy = cast<ArrayType>(AllocaEltTy);
    const Type *ArrayEltTy = ATy->getElementType();
    uint64_t ElementOffset = TD->getTypeAllocSizeInBits(ArrayEltTy);
    uint64_t ElementSizeBits = TD->getTypeSizeInBits(ArrayEltTy);

    uint64_t Shift;
    
    if (TD->isBigEndian())
      Shift = AllocaSizeBits-ElementOffset;
    else 
      Shift = 0;
    
    for (unsigned i = 0, e = NewElts.size(); i != e; ++i) {
      // Ignore zero sized fields like {}, they obviously contain no data.
      if (ElementSizeBits == 0) continue;
      
      Value *EltVal = SrcVal;
      if (Shift) {
        Value *ShiftVal = ConstantInt::get(EltVal->getType(), Shift);
        EltVal = BinaryOperator::CreateLShr(EltVal, ShiftVal,
                                            "sroa.store.elt", SI);
      }
      
      // Truncate down to an integer of the right size.
      if (ElementSizeBits != AllocaSizeBits)
        EltVal = new TruncInst(EltVal, 
                               IntegerType::get(SI->getContext(), 
                                                ElementSizeBits),"",SI);
      Value *DestField = NewElts[i];
      if (EltVal->getType() == ArrayEltTy) {
        // Storing to an integer field of this size, just do it.
      } else if (ArrayEltTy->isFloatingPointTy() ||
                 ArrayEltTy->isVectorTy()) {
        // Bitcast to the right element type (for fp/vector values).
        EltVal = new BitCastInst(EltVal, ArrayEltTy, "", SI);
      } else {
        // Otherwise, bitcast the dest pointer (for aggregates).
        DestField = new BitCastInst(DestField,
                              PointerType::getUnqual(EltVal->getType()),
                                    "", SI);
      }
      new StoreInst(EltVal, DestField, SI);
      
      if (TD->isBigEndian())
        Shift -= ElementOffset;
      else 
        Shift += ElementOffset;
    }
  }
  
  DeadInsts.push_back(SI);
}

/// RewriteLoadUserOfWholeAlloca - We found a load of the entire allocation to
/// an integer.  Load the individual pieces to form the aggregate value.
void SROA::RewriteLoadUserOfWholeAlloca(LoadInst *LI, AllocaInst *AI,
                                        SmallVector<AllocaInst*, 32> &NewElts) {
  // Extract each element out of the NewElts according to its structure offset
  // and form the result value.
  const Type *AllocaEltTy = AI->getAllocatedType();
  uint64_t AllocaSizeBits = TD->getTypeAllocSizeInBits(AllocaEltTy);
  
  DEBUG(dbgs() << "PROMOTING LOAD OF WHOLE ALLOCA: " << *AI << '\n' << *LI
               << '\n');
  
  // There are two forms here: AI could be an array or struct.  Both cases
  // have different ways to compute the element offset.
  const StructLayout *Layout = 0;
  uint64_t ArrayEltBitOffset = 0;
  if (const StructType *EltSTy = dyn_cast<StructType>(AllocaEltTy)) {
    Layout = TD->getStructLayout(EltSTy);
  } else {
    const Type *ArrayEltTy = cast<ArrayType>(AllocaEltTy)->getElementType();
    ArrayEltBitOffset = TD->getTypeAllocSizeInBits(ArrayEltTy);
  }    
  
  Value *ResultVal = 
    Constant::getNullValue(IntegerType::get(LI->getContext(), AllocaSizeBits));
  
  for (unsigned i = 0, e = NewElts.size(); i != e; ++i) {
    // Load the value from the alloca.  If the NewElt is an aggregate, cast
    // the pointer to an integer of the same size before doing the load.
    Value *SrcField = NewElts[i];
    const Type *FieldTy =
      cast<PointerType>(SrcField->getType())->getElementType();
    uint64_t FieldSizeBits = TD->getTypeSizeInBits(FieldTy);
    
    // Ignore zero sized fields like {}, they obviously contain no data.
    if (FieldSizeBits == 0) continue;
    
    const IntegerType *FieldIntTy = IntegerType::get(LI->getContext(), 
                                                     FieldSizeBits);
    if (!FieldTy->isIntegerTy() && !FieldTy->isFloatingPointTy() &&
        !FieldTy->isVectorTy())
      SrcField = new BitCastInst(SrcField,
                                 PointerType::getUnqual(FieldIntTy),
                                 "", LI);
    SrcField = new LoadInst(SrcField, "sroa.load.elt", LI);

    // If SrcField is a fp or vector of the right size but that isn't an
    // integer type, bitcast to an integer so we can shift it.
    if (SrcField->getType() != FieldIntTy)
      SrcField = new BitCastInst(SrcField, FieldIntTy, "", LI);

    // Zero extend the field to be the same size as the final alloca so that
    // we can shift and insert it.
    if (SrcField->getType() != ResultVal->getType())
      SrcField = new ZExtInst(SrcField, ResultVal->getType(), "", LI);
    
    // Determine the number of bits to shift SrcField.
    uint64_t Shift;
    if (Layout) // Struct case.
      Shift = Layout->getElementOffsetInBits(i);
    else  // Array case.
      Shift = i*ArrayEltBitOffset;
    
    if (TD->isBigEndian())
      Shift = AllocaSizeBits-Shift-FieldIntTy->getBitWidth();
    
    if (Shift) {
      Value *ShiftVal = ConstantInt::get(SrcField->getType(), Shift);
      SrcField = BinaryOperator::CreateShl(SrcField, ShiftVal, "", LI);
    }

    // Don't create an 'or x, 0' on the first iteration.
    if (!isa<Constant>(ResultVal) ||
        !cast<Constant>(ResultVal)->isNullValue())
      ResultVal = BinaryOperator::CreateOr(SrcField, ResultVal, "", LI);
    else
      ResultVal = SrcField;
  }

  // Handle tail padding by truncating the result
  if (TD->getTypeSizeInBits(LI->getType()) != AllocaSizeBits)
    ResultVal = new TruncInst(ResultVal, LI->getType(), "", LI);

  LI->replaceAllUsesWith(ResultVal);
  DeadInsts.push_back(LI);
}

/// HasPadding - Return true if the specified type has any structure or
/// alignment padding, false otherwise.
static bool HasPadding(const Type *Ty, const TargetData &TD) {
  if (const StructType *STy = dyn_cast<StructType>(Ty)) {
    const StructLayout *SL = TD.getStructLayout(STy);
    unsigned PrevFieldBitOffset = 0;
    for (unsigned i = 0, e = STy->getNumElements(); i != e; ++i) {
      unsigned FieldBitOffset = SL->getElementOffsetInBits(i);

      // Padding in sub-elements?
      if (HasPadding(STy->getElementType(i), TD))
        return true;

      // Check to see if there is any padding between this element and the
      // previous one.
      if (i) {
        unsigned PrevFieldEnd =
        PrevFieldBitOffset+TD.getTypeSizeInBits(STy->getElementType(i-1));
        if (PrevFieldEnd < FieldBitOffset)
          return true;
      }

      PrevFieldBitOffset = FieldBitOffset;
    }

    //  Check for tail padding.
    if (unsigned EltCount = STy->getNumElements()) {
      unsigned PrevFieldEnd = PrevFieldBitOffset +
                   TD.getTypeSizeInBits(STy->getElementType(EltCount-1));
      if (PrevFieldEnd < SL->getSizeInBits())
        return true;
    }

  } else if (const ArrayType *ATy = dyn_cast<ArrayType>(Ty)) {
    return HasPadding(ATy->getElementType(), TD);
  } else if (const VectorType *VTy = dyn_cast<VectorType>(Ty)) {
    return HasPadding(VTy->getElementType(), TD);
  }
  return TD.getTypeSizeInBits(Ty) != TD.getTypeAllocSizeInBits(Ty);
}

/// isSafeStructAllocaToScalarRepl - Check to see if the specified allocation of
/// an aggregate can be broken down into elements.  Return 0 if not, 3 if safe,
/// or 1 if safe after canonicalization has been performed.
bool SROA::isSafeAllocaToScalarRepl(AllocaInst *AI) {
  // Loop over the use list of the alloca.  We can only transform it if all of
  // the users are safe to transform.
  AllocaInfo Info;
  
  isSafeForScalarRepl(AI, AI, 0, Info);
  if (Info.isUnsafe) {
    DEBUG(dbgs() << "Cannot transform: " << *AI << '\n');
    return false;
  }
  
  // Okay, we know all the users are promotable.  If the aggregate is a memcpy
  // source and destination, we have to be careful.  In particular, the memcpy
  // could be moving around elements that live in structure padding of the LLVM
  // types, but may actually be used.  In these cases, we refuse to promote the
  // struct.
  if (Info.isMemCpySrc && Info.isMemCpyDst &&
      HasPadding(AI->getAllocatedType(), *TD))
    return false;

  return true;
}



/// PointsToConstantGlobal - Return true if V (possibly indirectly) points to
/// some part of a constant global variable.  This intentionally only accepts
/// constant expressions because we don't can't rewrite arbitrary instructions.
static bool PointsToConstantGlobal(Value *V) {
  if (GlobalVariable *GV = dyn_cast<GlobalVariable>(V))
    return GV->isConstant();
  if (ConstantExpr *CE = dyn_cast<ConstantExpr>(V))
    if (CE->getOpcode() == Instruction::BitCast || 
        CE->getOpcode() == Instruction::GetElementPtr)
      return PointsToConstantGlobal(CE->getOperand(0));
  return false;
}

/// isOnlyCopiedFromConstantGlobal - Recursively walk the uses of a (derived)
/// pointer to an alloca.  Ignore any reads of the pointer, return false if we
/// see any stores or other unknown uses.  If we see pointer arithmetic, keep
/// track of whether it moves the pointer (with isOffset) but otherwise traverse
/// the uses.  If we see a memcpy/memmove that targets an unoffseted pointer to
/// the alloca, and if the source pointer is a pointer to a constant  global, we
/// can optimize this.
static bool isOnlyCopiedFromConstantGlobal(Value *V, MemTransferInst *&TheCopy,
                                           bool isOffset) {
  for (Value::use_iterator UI = V->use_begin(), E = V->use_end(); UI!=E; ++UI) {
    User *U = cast<Instruction>(*UI);

    if (LoadInst *LI = dyn_cast<LoadInst>(U))
      // Ignore non-volatile loads, they are always ok.
      if (!LI->isVolatile())
        continue;
    
    if (BitCastInst *BCI = dyn_cast<BitCastInst>(U)) {
      // If uses of the bitcast are ok, we are ok.
      if (!isOnlyCopiedFromConstantGlobal(BCI, TheCopy, isOffset))
        return false;
      continue;
    }
    if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(U)) {
      // If the GEP has all zero indices, it doesn't offset the pointer.  If it
      // doesn't, it does.
      if (!isOnlyCopiedFromConstantGlobal(GEP, TheCopy,
                                         isOffset || !GEP->hasAllZeroIndices()))
        return false;
      continue;
    }
    
    // If this is isn't our memcpy/memmove, reject it as something we can't
    // handle.
    MemTransferInst *MI = dyn_cast<MemTransferInst>(U);
    if (MI == 0)
      return false;

    // If we already have seen a copy, reject the second one.
    if (TheCopy) return false;
    
    // If the pointer has been offset from the start of the alloca, we can't
    // safely handle this.
    if (isOffset) return false;

    // If the memintrinsic isn't using the alloca as the dest, reject it.
    if (UI.getOperandNo() != 0) return false;
    
    // If the source of the memcpy/move is not a constant global, reject it.
    if (!PointsToConstantGlobal(MI->getSource()))
      return false;
    
    // Otherwise, the transform is safe.  Remember the copy instruction.
    TheCopy = MI;
  }
  return true;
}

/// isOnlyCopiedFromConstantGlobal - Return true if the specified alloca is only
/// modified by a copy from a constant global.  If we can prove this, we can
/// replace any uses of the alloca with uses of the global directly.
MemTransferInst *SROA::isOnlyCopiedFromConstantGlobal(AllocaInst *AI) {
  MemTransferInst *TheCopy = 0;
  if (::isOnlyCopiedFromConstantGlobal(AI, TheCopy, false))
    return TheCopy;
  return 0;
}