summaryrefslogtreecommitdiff
path: root/lib/Transforms/Scalar/ScalarReplAggregates.cpp
blob: e59a6e58ef09b8cf43891adc49ce2c10cbe1fd9c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
//===- ScalarReplAggregates.cpp - Scalar Replacement of Aggregates --------===//
//
// This transformation implements the well known scalar replacement of
// aggregates transformation.  This xform breaks up alloca instructions of
// aggregate type (structure or array) into individual alloca instructions for
// each member (if possible).
//
//===----------------------------------------------------------------------===//

#include "llvm/Transforms/Scalar.h"
#include "llvm/Function.h"
#include "llvm/Pass.h"
#include "llvm/iMemory.h"
#include "llvm/DerivedTypes.h"
#include "llvm/Constants.h"
#include "Support/Debug.h"
#include "Support/Statistic.h"
#include "Support/StringExtras.h"

namespace {
  Statistic<> NumReplaced("scalarrepl", "Number of alloca's broken up");

  struct SROA : public FunctionPass {
    bool runOnFunction(Function &F);

  private:
    bool isSafeElementUse(Value *Ptr);
    bool isSafeUseOfAllocation(Instruction *User);
    bool isSafeStructAllocaToPromote(AllocationInst *AI);
    bool isSafeArrayAllocaToPromote(AllocationInst *AI);
    AllocaInst *AddNewAlloca(Function &F, const Type *Ty, AllocationInst *Base);
  };

  RegisterOpt<SROA> X("scalarrepl", "Scalar Replacement of Aggregates");
}

Pass *createScalarReplAggregatesPass() { return new SROA(); }


// runOnFunction - This algorithm is a simple worklist driven algorithm, which
// runs on all of the malloc/alloca instructions in the function, removing them
// if they are only used by getelementptr instructions.
//
bool SROA::runOnFunction(Function &F) {
  std::vector<AllocationInst*> WorkList;

  // Scan the entry basic block, adding any alloca's and mallocs to the worklist
  BasicBlock &BB = F.getEntryNode();
  for (BasicBlock::iterator I = BB.begin(), E = BB.end(); I != E; ++I)
    if (AllocationInst *A = dyn_cast<AllocationInst>(I))
      WorkList.push_back(A);

  // Process the worklist
  bool Changed = false;
  while (!WorkList.empty()) {
    AllocationInst *AI = WorkList.back();
    WorkList.pop_back();

    // We cannot transform the allocation instruction if it is an array
    // allocation (allocations OF arrays are ok though), and an allocation of a
    // scalar value cannot be decomposed at all.
    //
    if (AI->isArrayAllocation() ||
        (!isa<StructType>(AI->getAllocatedType()) &&
         !isa<ArrayType>(AI->getAllocatedType()))) continue;

    // Check that all of the users of the allocation are capable of being
    // transformed.
    if (isa<StructType>(AI->getAllocatedType())) {
      if (!isSafeStructAllocaToPromote(AI))
        continue;
    } else if (!isSafeArrayAllocaToPromote(AI))
      continue;

    DEBUG(std::cerr << "Found inst to xform: " << *AI);
    Changed = true;
    
    std::vector<AllocaInst*> ElementAllocas;
    if (const StructType *ST = dyn_cast<StructType>(AI->getAllocatedType())) {
      ElementAllocas.reserve(ST->getNumContainedTypes());
      for (unsigned i = 0, e = ST->getNumContainedTypes(); i != e; ++i) {
        AllocaInst *NA = new AllocaInst(ST->getContainedType(i), 0,
                                        AI->getName() + "." + utostr(i), AI);
        ElementAllocas.push_back(NA);
        WorkList.push_back(NA);  // Add to worklist for recursive processing
      }
    } else {
      const ArrayType *AT = cast<ArrayType>(AI->getAllocatedType());
      ElementAllocas.reserve(AT->getNumElements());
      const Type *ElTy = AT->getElementType();
      for (unsigned i = 0, e = AT->getNumElements(); i != e; ++i) {
        AllocaInst *NA = new AllocaInst(ElTy, 0,
                                        AI->getName() + "." + utostr(i), AI);
        ElementAllocas.push_back(NA);
        WorkList.push_back(NA);  // Add to worklist for recursive processing
      }
    }
    
    // Now that we have created the alloca instructions that we want to use,
    // expand the getelementptr instructions to use them.
    //
    for (Value::use_iterator I = AI->use_begin(), E = AI->use_end();
         I != E; ++I) {
      Instruction *User = cast<Instruction>(*I);
      if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(User)) {
        // We now know that the GEP is of the form: GEP <ptr>, 0, <cst>
        uint64_t Idx = cast<ConstantInt>(GEPI->getOperand(2))->getRawValue();
        
        assert(Idx < ElementAllocas.size() && "Index out of range?");
        AllocaInst *AllocaToUse = ElementAllocas[Idx];

        Value *RepValue;
        if (GEPI->getNumOperands() == 3) {
          // Do not insert a new getelementptr instruction with zero indices,
          // only to have it optimized out later.
          RepValue = AllocaToUse;
        } else {
          // We are indexing deeply into the structure, so we still need a
          // getelement ptr instruction to finish the indexing.  This may be
          // expanded itself once the worklist is rerun.
          //
          std::string OldName = GEPI->getName();  // Steal the old name...
          std::vector<Value*> NewArgs;
          NewArgs.push_back(Constant::getNullValue(Type::LongTy));
          NewArgs.insert(NewArgs.end(), GEPI->op_begin()+3, GEPI->op_end());
          GEPI->setName("");
          RepValue =
            new GetElementPtrInst(AllocaToUse, NewArgs, OldName, GEPI);
        }

        // Move all of the users over to the new GEP.
        GEPI->replaceAllUsesWith(RepValue);
        // Delete the old GEP
        GEPI->getParent()->getInstList().erase(GEPI);
      } else {
        assert(0 && "Unexpected instruction type!");
      }
    }

    // Finally, delete the Alloca instruction
    AI->getParent()->getInstList().erase(AI);
    NumReplaced++;
  }

  return Changed;
}


/// isSafeUseOfAllocation - Check to see if this user is an allowed use for an
/// aggregate allocation.
///
bool SROA::isSafeUseOfAllocation(Instruction *User) {
  if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(User)) {
    // The GEP is safe to transform if it is of the form GEP <ptr>, 0, <cst>
    if (GEPI->getNumOperands() <= 2 ||
        GEPI->getOperand(1) != Constant::getNullValue(Type::LongTy) ||
        !isa<Constant>(GEPI->getOperand(2)) ||
        isa<ConstantExpr>(GEPI->getOperand(2)))
      return false;
  } else {
    return false;
  }
  return true;
}

/// isSafeElementUse - Check to see if this use is an allowed use for a
/// getelementptr instruction of an array aggregate allocation.
///
bool SROA::isSafeElementUse(Value *Ptr) {
  for (Value::use_iterator I = Ptr->use_begin(), E = Ptr->use_end();
       I != E; ++I) {
    Instruction *User = cast<Instruction>(*I);
    switch (User->getOpcode()) {
    case Instruction::Load:  return true;
    case Instruction::Store: return User->getOperand(0) != Ptr;
    case Instruction::GetElementPtr: {
      GetElementPtrInst *GEP = cast<GetElementPtrInst>(User);
      if (GEP->getNumOperands() > 1) {
        if (!isa<Constant>(GEP->getOperand(1)) ||
            !cast<Constant>(GEP->getOperand(1))->isNullValue())
          return false;  // Using pointer arithmetic to navigate the array...
      }
      return isSafeElementUse(GEP);
    }
    default:
      DEBUG(std::cerr << "  Transformation preventing inst: " << *User);
      return false;
    }
  }
  return true;  // All users look ok :)
}


/// isSafeStructAllocaToPromote - Check to see if the specified allocation of a
/// structure can be broken down into elements.
///
bool SROA::isSafeStructAllocaToPromote(AllocationInst *AI) {
  // Loop over the use list of the alloca.  We can only transform it if all of
  // the users are safe to transform.
  //
  for (Value::use_iterator I = AI->use_begin(), E = AI->use_end();
       I != E; ++I) {
    if (!isSafeUseOfAllocation(cast<Instruction>(*I))) {
      DEBUG(std::cerr << "Cannot transform: " << *AI << "  due to user: "
                      << *I);
      return false;
    }

    // Pedantic check to avoid breaking broken programs...
    if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(*I))
      if (GEPI->getNumOperands() == 3 && !isSafeElementUse(GEPI))
        return false;
  }
  return true;
}


/// isSafeArrayAllocaToPromote - Check to see if the specified allocation of a
/// structure can be broken down into elements.
///
bool SROA::isSafeArrayAllocaToPromote(AllocationInst *AI) {
  const ArrayType *AT = cast<ArrayType>(AI->getAllocatedType());
  int64_t NumElements = AT->getNumElements();

  // Loop over the use list of the alloca.  We can only transform it if all of
  // the users are safe to transform.  Array allocas have extra constraints to
  // meet though.
  //
  for (Value::use_iterator I = AI->use_begin(), E = AI->use_end();
       I != E; ++I) {
    Instruction *User = cast<Instruction>(*I);
    if (!isSafeUseOfAllocation(User)) {
      DEBUG(std::cerr << "Cannot transform: " << *AI << "  due to user: "
                      << User);
      return false;
    }

    // Check to make sure that getelementptr follow the extra rules for arrays:
    if (GetElementPtrInst *GEPI = dyn_cast<GetElementPtrInst>(User)) {
      // Check to make sure that index falls within the array.  If not,
      // something funny is going on, so we won't do the optimization.
      //
      if (cast<ConstantSInt>(GEPI->getOperand(2))->getValue() >= NumElements)
        return false;

      // Check to make sure that the only thing that uses the resultant pointer
      // is safe for an array access.  For example, code that looks like:
      //   P = &A[0];  P = P + 1
      // is legal, and should prevent promotion.
      //
      if (!isSafeElementUse(GEPI)) {
        DEBUG(std::cerr << "Cannot transform: " << *AI
                        << "  due to uses of user: " << *GEPI);
        return false;
      }
    }
  }
  return true;
}