summaryrefslogtreecommitdiff
path: root/lib/VMCore/Value.cpp
blob: bc5b7a9f81cb5d4b892740f4a85790bbe3b87dab (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
//===-- Value.cpp - Implement the Value class -----------------------------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the Value and User classes.
//
//===----------------------------------------------------------------------===//

#include "llvm/Constant.h"
#include "llvm/Constants.h"
#include "llvm/DerivedTypes.h"
#include "llvm/InstrTypes.h"
#include "llvm/Instructions.h"
#include "llvm/Module.h"
#include "llvm/ValueSymbolTable.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/LeakDetector.h"
#include <algorithm>
using namespace llvm;

//===----------------------------------------------------------------------===//
//                                Value Class
//===----------------------------------------------------------------------===//

static inline const Type *checkType(const Type *Ty) {
  assert(Ty && "Value defined with a null type: Error!");
  return Ty;
}

Value::Value(const Type *ty, unsigned scid)
  : SubclassID(scid), SubclassData(0), VTy(checkType(ty)),
    UseList(0), Name(0) {
  if (isa<CallInst>(this) || isa<InvokeInst>(this))
    assert((VTy->isFirstClassType() || VTy == Type::VoidTy ||
            isa<OpaqueType>(ty) || VTy->getTypeID() == Type::StructTyID) &&
           "invalid CallInst  type!");
  else if (!isa<Constant>(this) && !isa<BasicBlock>(this))
    assert((VTy->isFirstClassType() || VTy == Type::VoidTy ||
           isa<OpaqueType>(ty)) &&
           "Cannot create non-first-class values except for constants!");
}

Value::~Value() {
#ifndef NDEBUG      // Only in -g mode...
  // Check to make sure that there are no uses of this value that are still
  // around when the value is destroyed.  If there are, then we have a dangling
  // reference and something is wrong.  This code is here to print out what is
  // still being referenced.  The value in question should be printed as
  // a <badref>
  //
  if (!use_empty()) {
    DOUT << "While deleting: " << *VTy << " %" << getNameStr() << "\n";
    for (use_iterator I = use_begin(), E = use_end(); I != E; ++I)
      DOUT << "Use still stuck around after Def is destroyed:"
           << **I << "\n";
  }
#endif
  assert(use_empty() && "Uses remain when a value is destroyed!");

  // If this value is named, destroy the name.  This should not be in a symtab
  // at this point.
  if (Name)
    Name->Destroy();
  
  // There should be no uses of this object anymore, remove it.
  LeakDetector::removeGarbageObject(this);
}

/// hasNUses - Return true if this Value has exactly N users.
///
bool Value::hasNUses(unsigned N) const {
  use_const_iterator UI = use_begin(), E = use_end();

  for (; N; --N, ++UI)
    if (UI == E) return false;  // Too few.
  return UI == E;
}

/// hasNUsesOrMore - Return true if this value has N users or more.  This is
/// logically equivalent to getNumUses() >= N.
///
bool Value::hasNUsesOrMore(unsigned N) const {
  use_const_iterator UI = use_begin(), E = use_end();

  for (; N; --N, ++UI)
    if (UI == E) return false;  // Too few.

  return true;
}

/// isUsedInBasicBlock - Return true if this value is used in the specified
/// basic block.
bool Value::isUsedInBasicBlock(BasicBlock *BB) const {
  for (use_const_iterator I = use_begin(), E = use_end(); I != E; ++I) {
    const Instruction *User = dyn_cast<Instruction>(*I);
    if (User && User->getParent() == BB)
      return true;
  }
  return false;
}


/// getNumUses - This method computes the number of uses of this Value.  This
/// is a linear time operation.  Use hasOneUse or hasNUses to check for specific
/// values.
unsigned Value::getNumUses() const {
  return (unsigned)std::distance(use_begin(), use_end());
}

static bool getSymTab(Value *V, ValueSymbolTable *&ST) {
  ST = 0;
  if (Instruction *I = dyn_cast<Instruction>(V)) {
    if (BasicBlock *P = I->getParent())
      if (Function *PP = P->getParent())
        ST = &PP->getValueSymbolTable();
  } else if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) {
    if (Function *P = BB->getParent()) 
      ST = &P->getValueSymbolTable();
  } else if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
    if (Module *P = GV->getParent()) 
      ST = &P->getValueSymbolTable();
  } else if (Argument *A = dyn_cast<Argument>(V)) {
    if (Function *P = A->getParent()) 
      ST = &P->getValueSymbolTable();
  } else {
    assert(isa<Constant>(V) && "Unknown value type!");
    return true;  // no name is setable for this.
  }
  return false;
}

/// getNameStart - Return a pointer to a null terminated string for this name.
/// Note that names can have null characters within the string as well as at
/// their end.  This always returns a non-null pointer.
const char *Value::getNameStart() const {
  if (Name == 0) return "";
  return Name->getKeyData();
}

/// getNameLen - Return the length of the string, correctly handling nul
/// characters embedded into them.
unsigned Value::getNameLen() const {
  return Name ? Name->getKeyLength() : 0;
}

/// isName - Return true if this value has the name specified by the provided
/// nul terminated string.
bool Value::isName(const char *N) const {
  unsigned InLen = strlen(N);
  return InLen == getNameLen() && memcmp(getNameStart(), N, InLen) == 0;
}


std::string Value::getNameStr() const {
  if (Name == 0) return "";
  return std::string(Name->getKeyData(),
                     Name->getKeyData()+Name->getKeyLength());
}

void Value::setName(const std::string &name) {
  setName(&name[0], name.size());
}

void Value::setName(const char *Name) {
  setName(Name, Name ? strlen(Name) : 0);
}

void Value::setName(const char *NameStr, unsigned NameLen) {
  if (NameLen == 0 && !hasName()) return;
  assert(getType() != Type::VoidTy && "Cannot assign a name to void values!");
  
  // Get the symbol table to update for this object.
  ValueSymbolTable *ST;
  if (getSymTab(this, ST))
    return;  // Cannot set a name on this value (e.g. constant).

  if (!ST) { // No symbol table to update?  Just do the change.
    if (NameLen == 0) {
      // Free the name for this value.
      Name->Destroy();
      Name = 0;
      return;
    }
    
    if (Name) {
      // Name isn't changing?
      if (NameLen == Name->getKeyLength() &&
          !memcmp(Name->getKeyData(), NameStr, NameLen))
        return;
      Name->Destroy();
    }
    
    // NOTE: Could optimize for the case the name is shrinking to not deallocate
    // then reallocated.
      
    // Create the new name.
    Name = ValueName::Create(NameStr, NameStr+NameLen);
    Name->setValue(this);
    return;
  }
  
  // NOTE: Could optimize for the case the name is shrinking to not deallocate
  // then reallocated.
  if (hasName()) {
    // Name isn't changing?
    if (NameLen == Name->getKeyLength() &&
        !memcmp(Name->getKeyData(), NameStr, NameLen))
      return;

    // Remove old name.
    ST->removeValueName(Name);
    Name->Destroy();
    Name = 0;

    if (NameLen == 0)
      return;
  }

  // Name is changing to something new.
  Name = ST->createValueName(NameStr, NameLen, this);
}


/// takeName - transfer the name from V to this value, setting V's name to
/// empty.  It is an error to call V->takeName(V). 
void Value::takeName(Value *V) {
  ValueSymbolTable *ST = 0;
  // If this value has a name, drop it.
  if (hasName()) {
    // Get the symtab this is in.
    if (getSymTab(this, ST)) {
      // We can't set a name on this value, but we need to clear V's name if
      // it has one.
      if (V->hasName()) V->setName(0, 0);
      return;  // Cannot set a name on this value (e.g. constant).
    }
    
    // Remove old name.
    if (ST)
      ST->removeValueName(Name);
    Name->Destroy();
    Name = 0;
  } 
  
  // Now we know that this has no name.
  
  // If V has no name either, we're done.
  if (!V->hasName()) return;
   
  // Get this's symtab if we didn't before.
  if (!ST) {
    if (getSymTab(this, ST)) {
      // Clear V's name.
      V->setName(0, 0);
      return;  // Cannot set a name on this value (e.g. constant).
    }
  }
  
  // Get V's ST, this should always succed, because V has a name.
  ValueSymbolTable *VST;
  bool Failure = getSymTab(V, VST);
  assert(!Failure && "V has a name, so it should have a ST!"); Failure=Failure;
  
  // If these values are both in the same symtab, we can do this very fast.
  // This works even if both values have no symtab yet.
  if (ST == VST) {
    // Take the name!
    Name = V->Name;
    V->Name = 0;
    Name->setValue(this);
    return;
  }
  
  // Otherwise, things are slightly more complex.  Remove V's name from VST and
  // then reinsert it into ST.
  
  if (VST)
    VST->removeValueName(V->Name);
  Name = V->Name;
  V->Name = 0;
  Name->setValue(this);
  
  if (ST)
    ST->reinsertValue(this);
}


// uncheckedReplaceAllUsesWith - This is exactly the same as replaceAllUsesWith,
// except that it doesn't have all of the asserts.  The asserts fail because we
// are half-way done resolving types, which causes some types to exist as two
// different Type*'s at the same time.  This is a sledgehammer to work around
// this problem.
//
void Value::uncheckedReplaceAllUsesWith(Value *New) {
  while (!use_empty()) {
    Use &U = *UseList;
    // Must handle Constants specially, we cannot call replaceUsesOfWith on a
    // constant because they are uniqued.
    if (Constant *C = dyn_cast<Constant>(U.getUser())) {
      if (!isa<GlobalValue>(C)) {
        C->replaceUsesOfWithOnConstant(this, New, &U);
        continue;
      }
    }
    
    U.set(New);
  }
}

void Value::replaceAllUsesWith(Value *New) {
  assert(New && "Value::replaceAllUsesWith(<null>) is invalid!");
  assert(New != this && "this->replaceAllUsesWith(this) is NOT valid!");
  assert(New->getType() == getType() &&
         "replaceAllUses of value with new value of different type!");

  uncheckedReplaceAllUsesWith(New);
}

Value *Value::stripPointerCasts() {
  if (ConstantExpr *CE = dyn_cast<ConstantExpr>(this)) {
    if (CE->getOpcode() == Instruction::BitCast) {
      if (isa<PointerType>(CE->getOperand(0)->getType()))
        return CE->getOperand(0)->stripPointerCasts();
    } else if (CE->getOpcode() == Instruction::GetElementPtr) {
      for (unsigned i = 1, e = CE->getNumOperands(); i != e; ++i)
        if (!CE->getOperand(i)->isNullValue())
          return this;
      return CE->getOperand(0)->stripPointerCasts();
    }
    return this;
  }

  if (BitCastInst *CI = dyn_cast<BitCastInst>(this)) {
    if (isa<PointerType>(CI->getOperand(0)->getType()))
      return CI->getOperand(0)->stripPointerCasts();
  } else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(this)) {
    if (GEP->hasAllZeroIndices())
      return GEP->getOperand(0)->stripPointerCasts();
  }
  return this;
}

//===----------------------------------------------------------------------===//
//                                 User Class
//===----------------------------------------------------------------------===//

// replaceUsesOfWith - Replaces all references to the "From" definition with
// references to the "To" definition.
//
void User::replaceUsesOfWith(Value *From, Value *To) {
  if (From == To) return;   // Duh what?

  assert((!isa<Constant>(this) || isa<GlobalValue>(this)) &&
         "Cannot call User::replaceUsesofWith on a constant!");

  for (unsigned i = 0, E = getNumOperands(); i != E; ++i)
    if (getOperand(i) == From) {  // Is This operand is pointing to oldval?
      // The side effects of this setOperand call include linking to
      // "To", adding "this" to the uses list of To, and
      // most importantly, removing "this" from the use list of "From".
      setOperand(i, To); // Fix it now...
    }
}

void *User::operator new(size_t s, unsigned Us) {
  void *Storage = ::operator new(s + sizeof(Use) * Us);
  Use *Start = static_cast<Use*>(Storage);
  Use *End = Start + Us;
  User *Obj = reinterpret_cast<User*>(End);
  Obj->OperandList = Start;
  Obj->NumOperands = Us;
  Use::initTags(Start, End);
  return Obj;
}

void User::operator delete(void *Usr) {
  User *Start = static_cast<User*>(Usr);
  Use *Storage = static_cast<Use*>(Usr) - Start->NumOperands;
  ::operator delete(Storage == Start->OperandList
                    ? Storage
                    : Usr);
}