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path: root/utils/TableGen/CodeEmitterGen.cpp
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//===- CodeEmitterGen.cpp - Code Emitter Generator ------------------------===//
//
// FIXME: Document.
//
//===----------------------------------------------------------------------===//

#include "CodeEmitterGen.h"
#include "Record.h"
#include "Support/Statistic.h"

bool CodeEmitterGen::run(std::ostream &o) {
  std::vector<Record*> Insts;

  const std::map<std::string, Record*> &Defs = Records.getDefs();
  Record *Inst = Records.getClass("Instruction");
  assert(Inst && "Couldn't find Instruction class!");

  for (std::map<std::string, Record*>::const_iterator I = Defs.begin(),
	 E = Defs.end(); I != E; ++I)
    if (I->second->isSubClassOf(Inst))
      Insts.push_back(I->second);

  std::string Namespace = "V9::";
  std::string ClassName = "SparcV9CodeEmitter::";

  //const std::string &Namespace = Inst->getValue("Namespace")->getName();
  o << "unsigned " << ClassName
    << "getBinaryCodeForInstr(MachineInstr &MI) {\n"
    << "  unsigned Value = 0;\n"
    << "  DEBUG(std::cerr << MI);\n"
    << "  switch (MI.getOpcode()) {\n";
  for (std::vector<Record*>::iterator I = Insts.begin(), E = Insts.end();
       I != E; ++I)
  {
    Record *R = *I;
    o << "    case " << Namespace << R->getName() << ": {\n"
      << "      DEBUG(std::cerr << \"Emitting " << R->getName() << "\\n\");\n";

    const RecordVal *InstVal = R->getValue("Inst");
    if (!InstVal) {
      std::cerr << "No 'Inst' record found in target description file!\n";
      return true;
    }

    Init *InitVal = InstVal->getValue();
    assert(dynamic_cast<BitsInit*>(InitVal) &&
           "Can only handle undefined bits<> types!");
    BitsInit *BI = (BitsInit*)InitVal;

    unsigned Value = 0;
    const std::vector<RecordVal> &Vals = R->getValues();

    DEBUG(o << "      // prefilling: ");
    // Start by filling in fixed values...
    for (unsigned i = 0, e = BI->getNumBits(); i != e; ++i) {
      if (BitInit *B = dynamic_cast<BitInit*>(BI->getBit(e-i-1))) {
        Value |= B->getValue() << (e-i-1);
        DEBUG(o << B->getValue());
      } else {
        DEBUG(o << "0");
      }
    }
    DEBUG(o << "\n");

    DEBUG(o << "      // " << *InstVal << "\n");
    o << "      Value = " << Value << "U;\n\n";
    
    // Loop over all of the fields in the instruction adding in any
    // contributions to this value (due to bit references).
    //
    unsigned op = 0;
    std::map<const std::string,unsigned> OpOrder;
    std::map<const std::string,bool> OpContinuous;
    for (unsigned i = 0, e = Vals.size(); i != e; ++i) {
      if (Vals[i].getName() != "Inst" && 
          !Vals[i].getValue()->isComplete() &&
          /* ignore annul and predict bits since no one sets them yet */
          Vals[i].getName() != "annul" && 
          Vals[i].getName() != "predict")
      {
        o << "      // op" << op << ": " << Vals[i].getName() << "\n"
          << "      int64_t op" << op 
          <<" = getMachineOpValue(MI, MI.getOperand("<<op<<"));\n";
        //<< "      MachineOperand &op" << op <<" = MI.getOperand("<<op<<");\n";
        OpOrder[Vals[i].getName()] = op++;

        // Is the operand continuous? If so, we can just mask and OR it in
        // instead of doing it bit-by-bit, saving a lot in runtime cost.        
        const BitsInit *InstInit = BI;
        int beginBitInVar = -1, endBitInVar = -1,
          beginBitInInst = -1, endBitInInst = -1;
        bool continuous = true;

        for (int bit = InstInit->getNumBits()-1; bit >= 0; --bit) {
          if (VarBitInit *VBI =
              dynamic_cast<VarBitInit*>(InstInit->getBit(bit))) {
            TypedInit *TI = VBI->getVariable();
            if (VarInit *VI = dynamic_cast<VarInit*>(TI)) {
              // only process the current variable
              if (VI->getName() != Vals[i].getName())
                continue;

              if (beginBitInVar == -1)
                beginBitInVar = VBI->getBitNum();

              if (endBitInVar == -1)
                endBitInVar = VBI->getBitNum();
              else {
                if (endBitInVar == (int)VBI->getBitNum() + 1)
                  endBitInVar = VBI->getBitNum();
                else {
                  continuous = false;
                  break;
                }
              }

              if (beginBitInInst == -1)
                beginBitInInst = bit;
              if (endBitInInst == -1)
                endBitInInst = bit;
              else {
                if (endBitInInst == bit + 1)
                  endBitInInst = bit;
                else {
                  continuous = false;
                  break;
                }
              }

              // maintain same distance between bits in field and bits in
              // instruction. if the relative distances stay the same
              // throughout,
              if ((beginBitInVar - (int)VBI->getBitNum()) !=
                  (beginBitInInst - bit))
              {
                continuous = false;
                break;
              }
            }
          }
        }

        DEBUG(o << "      // Var: begin = " << beginBitInVar 
                << ", end = " << endBitInVar
                << "; Inst: begin = " << beginBitInInst
                << ", end = " << endBitInInst << "\n");

        if (continuous) {
          DEBUG(o << "      // continuous: op" << OpOrder[Vals[i].getName()]
                  << "\n");
          
          // Mask off the right bits
          // Low mask (ie. shift, if necessary)
          if (endBitInVar != 0) {
            o << "      op" << OpOrder[Vals[i].getName()]
              << " >>= " << endBitInVar << ";\n";
            beginBitInVar -= endBitInVar;
            endBitInVar = 0;
          }

          // High mask
          o << "      op" << OpOrder[Vals[i].getName()]
            << " &= (1<<" << beginBitInVar+1 << ") - 1;\n";

          // Shift the value to the correct place (according to place in instr)
          if (endBitInInst != 0)
            o << "      op" << OpOrder[Vals[i].getName()]
              << " <<= " << endBitInInst << ";\n";

          // Just OR in the result
          o << "      Value |= op" << OpOrder[Vals[i].getName()] << ";\n";
        }

        // otherwise, will be taken care of in the loop below using this value:
        OpContinuous[Vals[i].getName()] = continuous;
      }
    }

    for (unsigned f = 0, e = Vals.size(); f != e; ++f) {
      if (Vals[f].getPrefix()) {
        BitsInit *FieldInitializer = (BitsInit*)Vals[f].getValue();

        // Scan through the field looking for bit initializers of the current
        // variable...
        for (int i = FieldInitializer->getNumBits()-1; i >= 0; --i) {
          if (BitInit *BI=dynamic_cast<BitInit*>(FieldInitializer->getBit(i)))
          {
            DEBUG(o << "      // bit init: f: " << f << ", i: " << i << "\n");
          } else if (UnsetInit *UI =
                     dynamic_cast<UnsetInit*>(FieldInitializer->getBit(i))) {
            DEBUG(o << "      // unset init: f: " << f << ", i: " << i << "\n");
          } else if (VarBitInit *VBI =
                     dynamic_cast<VarBitInit*>(FieldInitializer->getBit(i))) {
            TypedInit *TI = VBI->getVariable();
            if (VarInit *VI = dynamic_cast<VarInit*>(TI)) {
              // If the bits of the field are laid out consecutively in the
              // instruction, then instead of separately ORing in bits, just
              // mask and shift the entire field for efficiency.
              if (OpContinuous[VI->getName()]) {
                // already taken care of in the loop above, thus there is no
                // need to individually OR in the bits

                // for debugging, output the regular version anyway, commented
                DEBUG(o << "      // Value |= getValueBit(op"
                        << OpOrder[VI->getName()] << ", " << VBI->getBitNum()
                        << ")" << " << " << i << ";\n");
              } else {
                o << "      Value |= getValueBit(op" << OpOrder[VI->getName()]
                  << ", " << VBI->getBitNum()
                  << ")" << " << " << i << ";\n";
              }
            } else if (FieldInit *FI = dynamic_cast<FieldInit*>(TI)) {
              // FIXME: implement this!
              o << "FIELD INIT not implemented yet!\n";
            } else {
              o << "Error: UNIMPLEMENTED\n";
            }
          }
        }
      } else {
        // ignore annul and predict bits since no one sets them yet
        if (Vals[f].getName() == "annul" || Vals[f].getName() == "predict") {
          o << "      // found " << Vals[f].getName() << "\n";
        }
      }
    }

    o << "      break;\n"
      << "    }\n";
  }

  o << "  default:\n"
    << "    DEBUG(std::cerr << \"Not supported instr: \" << MI << \"\\n\");\n"
    << "    abort();\n"
    << "  }\n"
    << "  return Value;\n"
    << "}\n";
  return false;
}