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authorOwen Anderson <resistor@mac.com>2008-08-15 21:31:02 +0000
committerOwen Anderson <resistor@mac.com>2008-08-15 21:31:02 +0000
commit3688f268cb31dbfb5b36131d96af668fa2fc6a8d (patch)
tree5cbacc759b0f9cbea95786085820e7aceaaffa04 /lib/Analysis/ValueNumbering.cpp
parent35115f92e4a1e19921af4ae43db6e31f9a633738 (diff)
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Remove GCSE, ValueNumbering, and LoadValueNumbering. These have been deprecated for almost a year; it's finally time for them to go away.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@54822 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Analysis/ValueNumbering.cpp')
-rw-r--r--lib/Analysis/ValueNumbering.cpp286
1 files changed, 0 insertions, 286 deletions
diff --git a/lib/Analysis/ValueNumbering.cpp b/lib/Analysis/ValueNumbering.cpp
deleted file mode 100644
index 55323eaa9e..0000000000
--- a/lib/Analysis/ValueNumbering.cpp
+++ /dev/null
@@ -1,286 +0,0 @@
-//===- ValueNumbering.cpp - Value #'ing Implementation ----------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file is distributed under the University of Illinois Open Source
-// License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-// This file implements the non-abstract Value Numbering methods as well as a
-// default implementation for the analysis group.
-//
-// The ValueNumbering analysis pass is mostly deprecated. It is only used by the
-// Global Common Subexpression Elimination pass, which is deprecated by the
-// Global Value Numbering pass (which does its value numbering on its own).
-//
-//===----------------------------------------------------------------------===//
-
-#include "llvm/Analysis/Passes.h"
-#include "llvm/Analysis/ValueNumbering.h"
-#include "llvm/Support/InstVisitor.h"
-#include "llvm/BasicBlock.h"
-#include "llvm/Instructions.h"
-#include "llvm/Pass.h"
-#include "llvm/Type.h"
-#include "llvm/Support/Compiler.h"
-using namespace llvm;
-
-char ValueNumbering::ID = 0;
-// Register the ValueNumbering interface, providing a nice name to refer to.
-static RegisterAnalysisGroup<ValueNumbering> V("Value Numbering");
-
-/// ValueNumbering destructor: DO NOT move this to the header file for
-/// ValueNumbering or else clients of the ValueNumbering class may not depend on
-/// the ValueNumbering.o file in the current .a file, causing alias analysis
-/// support to not be included in the tool correctly!
-///
-ValueNumbering::~ValueNumbering() {}
-
-//===----------------------------------------------------------------------===//
-// Basic ValueNumbering Pass Implementation
-//===----------------------------------------------------------------------===//
-//
-// Because of the way .a files work, the implementation of the BasicVN class
-// MUST be in the ValueNumbering file itself, or else we run the risk of
-// ValueNumbering being used, but the default implementation not being linked
-// into the tool that uses it. As such, we register and implement the class
-// here.
-//
-
-namespace {
- /// BasicVN - This class is the default implementation of the ValueNumbering
- /// interface. It walks the SSA def-use chains to trivially identify
- /// lexically identical expressions. This does not require any ahead of time
- /// analysis, so it is a very fast default implementation.
- ///
- struct VISIBILITY_HIDDEN BasicVN
- : public ImmutablePass, public ValueNumbering {
- static char ID; // Class identification, replacement for typeinfo
- BasicVN() : ImmutablePass((intptr_t)&ID) {}
-
- /// getEqualNumberNodes - Return nodes with the same value number as the
- /// specified Value. This fills in the argument vector with any equal
- /// values.
- ///
- /// This is where our implementation is.
- ///
- virtual void getEqualNumberNodes(Value *V1,
- std::vector<Value*> &RetVals) const;
- };
-}
-
-char BasicVN::ID = 0;
-// Register this pass...
-static RegisterPass<BasicVN>
-X("basicvn", "Basic Value Numbering (default GVN impl)", false, true);
-
-// Declare that we implement the ValueNumbering interface
-static RegisterAnalysisGroup<ValueNumbering, true> Y(X);
-
-namespace {
- /// BVNImpl - Implement BasicVN in terms of a visitor class that
- /// handles the different types of instructions as appropriate.
- ///
- struct VISIBILITY_HIDDEN BVNImpl : public InstVisitor<BVNImpl> {
- std::vector<Value*> &RetVals;
- explicit BVNImpl(std::vector<Value*> &RV) : RetVals(RV) {}
-
- void visitCastInst(CastInst &I);
- void visitGetElementPtrInst(GetElementPtrInst &I);
- void visitCmpInst(CmpInst &I);
-
- void handleBinaryInst(Instruction &I);
- void visitBinaryOperator(Instruction &I) { handleBinaryInst(I); }
- void visitShiftInst(Instruction &I) { handleBinaryInst(I); }
- void visitExtractElementInst(Instruction &I) { handleBinaryInst(I); }
-
- void handleTernaryInst(Instruction &I);
- void visitSelectInst(Instruction &I) { handleTernaryInst(I); }
- void visitInsertElementInst(Instruction &I) { handleTernaryInst(I); }
- void visitShuffleVectorInst(Instruction &I) { handleTernaryInst(I); }
- void visitInstruction(Instruction &) {
- // Cannot value number calls or terminator instructions.
- }
- };
-}
-
-ImmutablePass *llvm::createBasicVNPass() { return new BasicVN(); }
-
-// getEqualNumberNodes - Return nodes with the same value number as the
-// specified Value. This fills in the argument vector with any equal values.
-//
-void BasicVN::getEqualNumberNodes(Value *V, std::vector<Value*> &RetVals) const{
- assert(V->getType() != Type::VoidTy &&
- "Can only value number non-void values!");
- // We can only handle the case where I is an instruction!
- if (Instruction *I = dyn_cast<Instruction>(V))
- BVNImpl(RetVals).visit(I);
-}
-
-void BVNImpl::visitCastInst(CastInst &CI) {
- Instruction &I = (Instruction&)CI;
- Value *Op = I.getOperand(0);
- Function *F = I.getParent()->getParent();
-
- for (Value::use_iterator UI = Op->use_begin(), UE = Op->use_end();
- UI != UE; ++UI)
- if (CastInst *Other = dyn_cast<CastInst>(*UI))
- // Check that the opcode is the same
- if (Other->getOpcode() == Instruction::CastOps(I.getOpcode()) &&
- // Check that the destination types are the same
- Other->getType() == I.getType() &&
- // Is it embedded in the same function? (This could be false if LHS
- // is a constant or global!)
- Other->getParent()->getParent() == F &&
- // Check to see if this new cast is not I.
- Other != &I) {
- // These instructions are identical. Add to list...
- RetVals.push_back(Other);
- }
-}
-
-void BVNImpl::visitCmpInst(CmpInst &CI1) {
- Value *LHS = CI1.getOperand(0);
- for (Value::use_iterator UI = LHS->use_begin(), UE = LHS->use_end();
- UI != UE; ++UI)
- if (CmpInst *CI2 = dyn_cast<CmpInst>(*UI))
- // Check to see if this compare instruction is not CI, but same opcode,
- // same predicate, and in the same function.
- if (CI2 != &CI1 && CI2->getOpcode() == CI1.getOpcode() &&
- CI2->getPredicate() == CI1.getPredicate() &&
- CI2->getParent()->getParent() == CI1.getParent()->getParent())
- // If the operands are the same
- if ((CI2->getOperand(0) == CI1.getOperand(0) &&
- CI2->getOperand(1) == CI1.getOperand(1)) ||
- // Or the compare is commutative and the operands are reversed
- (CI1.isCommutative() &&
- CI2->getOperand(0) == CI1.getOperand(1) &&
- CI2->getOperand(1) == CI1.getOperand(0)))
- // Then the instructiosn are identical, add to list.
- RetVals.push_back(CI2);
-}
-
-
-
-// isIdenticalBinaryInst - Return true if the two binary instructions are
-// identical.
-//
-static inline bool isIdenticalBinaryInst(const Instruction &I1,
- const Instruction *I2) {
- // Is it embedded in the same function? (This could be false if LHS
- // is a constant or global!)
- if (I1.getOpcode() != I2->getOpcode() ||
- I1.getParent()->getParent() != I2->getParent()->getParent())
- return false;
-
- // If they are CmpInst instructions, check their predicates
- if (CmpInst *CI1 = dyn_cast<CmpInst>(&const_cast<Instruction&>(I1)))
- if (CI1->getPredicate() != cast<CmpInst>(I2)->getPredicate())
- return false;
-
- // They are identical if both operands are the same!
- if (I1.getOperand(0) == I2->getOperand(0) &&
- I1.getOperand(1) == I2->getOperand(1))
- return true;
-
- // If the instruction is commutative, the instruction can match if the
- // operands are swapped!
- //
- if ((I1.getOperand(0) == I2->getOperand(1) &&
- I1.getOperand(1) == I2->getOperand(0)) &&
- I1.isCommutative())
- return true;
-
- return false;
-}
-
-// isIdenticalTernaryInst - Return true if the two ternary instructions are
-// identical.
-//
-static inline bool isIdenticalTernaryInst(const Instruction &I1,
- const Instruction *I2) {
- // Is it embedded in the same function? (This could be false if LHS
- // is a constant or global!)
- if (I1.getParent()->getParent() != I2->getParent()->getParent())
- return false;
-
- // They are identical if all operands are the same!
- return I1.getOperand(0) == I2->getOperand(0) &&
- I1.getOperand(1) == I2->getOperand(1) &&
- I1.getOperand(2) == I2->getOperand(2);
-}
-
-
-
-void BVNImpl::handleBinaryInst(Instruction &I) {
- Value *LHS = I.getOperand(0);
-
- for (Value::use_iterator UI = LHS->use_begin(), UE = LHS->use_end();
- UI != UE; ++UI)
- if (Instruction *Other = dyn_cast<Instruction>(*UI))
- // Check to see if this new binary operator is not I, but same operand...
- if (Other != &I && isIdenticalBinaryInst(I, Other)) {
- // These instructions are identical. Handle the situation.
- RetVals.push_back(Other);
- }
-}
-
-// IdenticalComplexInst - Return true if the two instructions are the same, by
-// using a brute force comparison. This is useful for instructions with an
-// arbitrary number of arguments.
-//
-static inline bool IdenticalComplexInst(const Instruction *I1,
- const Instruction *I2) {
- assert(I1->getOpcode() == I2->getOpcode());
- // Equal if they are in the same function...
- return I1->getParent()->getParent() == I2->getParent()->getParent() &&
- // And return the same type...
- I1->getType() == I2->getType() &&
- // And have the same number of operands...
- I1->getNumOperands() == I2->getNumOperands() &&
- // And all of the operands are equal.
- std::equal(I1->op_begin(), I1->op_end(), I2->op_begin());
-}
-
-void BVNImpl::visitGetElementPtrInst(GetElementPtrInst &I) {
- Value *Op = I.getOperand(0);
-
- // Try to pick a local operand if possible instead of a constant or a global
- // that might have a lot of uses.
- for (User::op_iterator i = I.op_begin() + 1, e = I.op_end(); i != e; ++i)
- if (isa<Instruction>(*i) || isa<Argument>(*i)) {
- Op = *i;
- break;
- }
-
- for (Value::use_iterator UI = Op->use_begin(), UE = Op->use_end();
- UI != UE; ++UI)
- if (GetElementPtrInst *Other = dyn_cast<GetElementPtrInst>(*UI))
- // Check to see if this new getelementptr is not I, but same operand...
- if (Other != &I && IdenticalComplexInst(&I, Other)) {
- // These instructions are identical. Handle the situation.
- RetVals.push_back(Other);
- }
-}
-
-void BVNImpl::handleTernaryInst(Instruction &I) {
- Value *Op0 = I.getOperand(0);
- Instruction *OtherInst;
-
- for (Value::use_iterator UI = Op0->use_begin(), UE = Op0->use_end();
- UI != UE; ++UI)
- if ((OtherInst = dyn_cast<Instruction>(*UI)) &&
- OtherInst->getOpcode() == I.getOpcode()) {
- // Check to see if this new select is not I, but has the same operands.
- if (OtherInst != &I && isIdenticalTernaryInst(I, OtherInst)) {
- // These instructions are identical. Handle the situation.
- RetVals.push_back(OtherInst);
- }
-
- }
-}
-
-
-// Ensure that users of ValueNumbering.h will link with this file
-DEFINING_FILE_FOR(BasicValueNumbering)