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authorJakob Stoklund Olesen <stoklund@2pi.dk>2011-04-18 20:23:27 +0000
committerJakob Stoklund Olesen <stoklund@2pi.dk>2011-04-18 20:23:27 +0000
commit5d5ef4a886290565570703747264cd47800765fc (patch)
tree8baeccbfa71ffe221384a57187997a4803e5b915 /lib/CodeGen/InlineSpiller.cpp
parentf6d9109124fa9ee5533dcc5a1c9f2af694890706 (diff)
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Handle spilling around an instruction that has an early-clobber re-definition of
the spilled register. This is quite common on ARM now that some stores have early-clobber defines. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@129714 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/InlineSpiller.cpp')
-rw-r--r--lib/CodeGen/InlineSpiller.cpp29
1 files changed, 15 insertions, 14 deletions
diff --git a/lib/CodeGen/InlineSpiller.cpp b/lib/CodeGen/InlineSpiller.cpp
index 86f4cfcc92..bcbe718bc8 100644
--- a/lib/CodeGen/InlineSpiller.cpp
+++ b/lib/CodeGen/InlineSpiller.cpp
@@ -134,9 +134,10 @@ private:
bool foldMemoryOperand(MachineBasicBlock::iterator MI,
const SmallVectorImpl<unsigned> &Ops,
MachineInstr *LoadMI = 0);
- void insertReload(LiveInterval &NewLI, MachineBasicBlock::iterator MI);
+ void insertReload(LiveInterval &NewLI, SlotIndex,
+ MachineBasicBlock::iterator MI);
void insertSpill(LiveInterval &NewLI, const LiveInterval &OldLI,
- MachineBasicBlock::iterator MI);
+ SlotIndex, MachineBasicBlock::iterator MI);
void spillAroundUses(unsigned Reg);
void spillAll();
@@ -780,9 +781,9 @@ bool InlineSpiller::foldMemoryOperand(MachineBasicBlock::iterator MI,
/// insertReload - Insert a reload of NewLI.reg before MI.
void InlineSpiller::insertReload(LiveInterval &NewLI,
+ SlotIndex Idx,
MachineBasicBlock::iterator MI) {
MachineBasicBlock &MBB = *MI->getParent();
- SlotIndex Idx = LIS.getInstructionIndex(MI).getDefIndex();
TII.loadRegFromStackSlot(MBB, MI, NewLI.reg, StackSlot,
MRI.getRegClass(NewLI.reg), &TRI);
--MI; // Point to load instruction.
@@ -796,15 +797,8 @@ void InlineSpiller::insertReload(LiveInterval &NewLI,
/// insertSpill - Insert a spill of NewLI.reg after MI.
void InlineSpiller::insertSpill(LiveInterval &NewLI, const LiveInterval &OldLI,
- MachineBasicBlock::iterator MI) {
+ SlotIndex Idx, MachineBasicBlock::iterator MI) {
MachineBasicBlock &MBB = *MI->getParent();
-
- // Get the defined value. It could be an early clobber so keep the def index.
- SlotIndex Idx = LIS.getInstructionIndex(MI).getDefIndex();
- VNInfo *VNI = OldLI.getVNInfoAt(Idx);
- assert(VNI && VNI->def.getDefIndex() == Idx && "Inconsistent VNInfo");
- Idx = VNI->def;
-
TII.storeRegToStackSlot(MBB, ++MI, NewLI.reg, true, StackSlot,
MRI.getRegClass(NewLI.reg), &TRI);
--MI; // Point to store instruction.
@@ -854,6 +848,13 @@ void InlineSpiller::spillAroundUses(unsigned Reg) {
SmallVector<unsigned, 8> Ops;
tie(Reads, Writes) = MI->readsWritesVirtualRegister(Reg, &Ops);
+ // Find the slot index where this instruction reads and writes OldLI.
+ // This is usually the def slot, except for tied early clobbers.
+ SlotIndex Idx = LIS.getInstructionIndex(MI).getDefIndex();
+ if (VNInfo *VNI = OldLI.getVNInfoAt(Idx.getUseIndex()))
+ if (SlotIndex::isSameInstr(Idx, VNI->def))
+ Idx = VNI->def;
+
// Check for a sibling copy.
unsigned SibReg = isFullCopyOf(MI, Reg);
if (SibReg && isSibling(SibReg)) {
@@ -867,7 +868,6 @@ void InlineSpiller::spillAroundUses(unsigned Reg) {
}
} else {
// This is a reload for a sib-reg copy. Drop spills downstream.
- SlotIndex Idx = LIS.getInstructionIndex(MI).getDefIndex();
LiveInterval &SibLI = LIS.getInterval(SibReg);
eliminateRedundantSpills(SibLI, SibLI.getVNInfoAt(Idx));
// The COPY will fold to a reload below.
@@ -884,7 +884,7 @@ void InlineSpiller::spillAroundUses(unsigned Reg) {
NewLI.markNotSpillable();
if (Reads)
- insertReload(NewLI, MI);
+ insertReload(NewLI, Idx, MI);
// Rewrite instruction operands.
bool hasLiveDef = false;
@@ -899,10 +899,11 @@ void InlineSpiller::spillAroundUses(unsigned Reg) {
hasLiveDef = true;
}
}
+ DEBUG(dbgs() << "\trewrite: " << Idx << '\t' << *MI);
// FIXME: Use a second vreg if instruction has no tied ops.
if (Writes && hasLiveDef)
- insertSpill(NewLI, OldLI, MI);
+ insertSpill(NewLI, OldLI, Idx, MI);
DEBUG(dbgs() << "\tinterval: " << NewLI << '\n');
}