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path: root/lib/CodeGen/VirtRegMap.cpp
Commit message (Expand)AuthorAge
* Propagate subreg index when promoting a load to a copy.Evan Cheng2008-09-11
* Fix PR2664 - spiller GetRegForReload wasn't respecting sub-register indices o...Evan Cheng2008-09-10
* Fix an overly strict assertion. Source register of a copy may not be killed, ...Evan Cheng2008-09-04
* Make SimpleSpiller respect subregister indices.Owen Anderson2008-08-19
* Fix PR2596: out of bound reference.Evan Cheng2008-08-05
* Fix a LocalSpiller leak. This fixes tramp3d-v4.Dan Gohman2008-07-18
* Pool-allocation for MachineInstrs, MachineBasicBlocks, andDan Gohman2008-07-07
* Cosmetic.Evan Cheng2008-06-18
* Fix read after free found by valgrind.Evan Cheng2008-06-16
* Teach the spiller to commute instructions in order to fold a reload. This hit...Evan Cheng2008-06-13
* Move #include to right place.Evan Cheng2008-06-04
* Remove warnings about comparison between signed and unsigned expressions.Bill Wendling2008-05-23
* Don't attempt to update SpillSlotToUsesMap for stack slots that aren'tDavid Greene2008-05-22
* More local spiller complexity!Evan Cheng2008-05-20
* Clean up the use of static and anonymous namespaces. This turned upDan Gohman2008-05-13
* Yet another nasty spiller bug.Evan Cheng2008-05-07
* Use of implicit_def is not part of live interval. Create empty intervals for ...Evan Cheng2008-04-11
* Move reMaterialize() from TargetRegisterInfo to TargetInstrInfo.Evan Cheng2008-03-31
* Avoid commuting a def MI in order to coalesce a copy instruction away if any ...Evan Cheng2008-03-26
* A couple of kill marker maintainence bug.Evan Cheng2008-03-21
* Fix PR2138. Apparently any modification to a std::multimap (including remove ...Evan Cheng2008-03-14
* Change VirtRegMap's dump to dump to cerr, not DOUT, so that itDan Gohman2008-03-12
* Set NextMII after issuing a physical register spill.Evan Cheng2008-03-12
* Minor debug output bug.Evan Cheng2008-03-12
* Transfer physical register spill info when load / store folding happens.Evan Cheng2008-03-11
* When the register allocator runs out of registers, spill a physical register ...Evan Cheng2008-03-11
* Refactor code. Remove duplicated functions that basically do the same thing asEvan Cheng2008-03-05
* Fix a bug in dead spill slot elimination.Evan Cheng2008-02-27
* Final de-tabification.Bill Wendling2008-02-27
* Spiller now remove unused spill slots.Evan Cheng2008-02-27
* Rename PrintableName to Name.Bill Wendling2008-02-26
* Change "Name" to "AsmName" in the target register info. Gee, a refactoring toolBill Wendling2008-02-26
* De-tabify.Bill Wendling2008-02-26
* Make sure reload of implicit uses are issued before remat's.Evan Cheng2008-02-22
* Enable re-materialization of instructions which have virtual register operand...Evan Cheng2008-02-22
* Update gcc 4.3 warnings fix patch with recent head changesAnton Korobeynikov2008-02-20
* Rename MRegisterInfo to TargetRegisterInfo.Dan Gohman2008-02-10
* Forgot these files.Evan Cheng2008-02-08
* rename TargetInstrDescriptor -> TargetInstrDesc.Chris Lattner2008-01-07
* Move a bunch more accessors from TargetInstrInfo to TargetInstrDescriptorChris Lattner2008-01-07
* Rename MachineInstr::getInstrDescriptor -> getDesc(), which reflectsChris Lattner2008-01-07
* Update CodeGen for MRegisterInfo --> TargetInstrInfo changes.Owen Anderson2008-01-07
* Move some more instruction creation methods from RegisterInfo into InstrInfo.Owen Anderson2008-01-01
* Move copyRegToReg from MRegisterInfo to TargetInstrInfo. This is part of theOwen Anderson2007-12-31
* Rename SSARegMap -> MachineRegisterInfo in keeping with the idea Chris Lattner2007-12-31
* More cleanups for MachineOperand:Chris Lattner2007-12-30
* Remove attribution from file headers, per discussion on llvmdev.Chris Lattner2007-12-29
* If deleting a reload instruction due to reuse (value is available in register...Evan Cheng2007-12-11
* MachineInstr can change. Store indexes instead.Evan Cheng2007-12-05
* If a split live interval is spilled again, remove the kill marker on its last...Evan Cheng2007-12-05